Xiama RevisitedXiama Revisited

Game Details:  Puzzle, 2007

Links:  Moby Games

Walkthrough Updated:  1/12/2025

Suggested Listening:  Help Me Out (Ash 25)

Xiama Revisited is a re-released version of the original Xiama. This is a puzzle game set in an Australian rainforest, by small Australian Developer Mulawa Dreaming. You wander around the rain forest, enjoying the scenery and discovering puzzles to solve. This version has an improved interface and some changes to the puzzles.

Arrival

You will see a sign ahead of you. Pick up the note on the ground and read it. From the bottom of the screen you can view your game progress, and see the entire list of puzzles that you need to find and complete. Within some puzzles, there are additional controls at the bottom of the screen. You do not have to complete the game in the order outlined below; but this is a reasonably logical way to explore the landscape.

Puzzles

From the starting position head right.

Camera

You will hear a crashing sound as you arrive here. You need to reassemble the Canon camera. Each piece can be dragged around, and can be flipped over with the right mouse button. Pieces will snap together once they are close enough.

Return left, then go forward twice.

Matlida Words

Collect 4 phrases from the trees, then walk right and collect another 4 phrases. Go right to get 4 more, then right again to get the final 4 phrases. Return to the left and click on the campfire. Now rearrange the phrases as follows:

  • Once a jolly swagman camped by a billabong,
  • Under the shade of a coolibah tree
  • And he sang as he watched and waited 'til his billy boiled,
  • You'll come a-waltzing Matilda with me.

From here, go right twice.

Kaleidoscope

Click on the shining object, then on the kaleidoscope viewer. You will see a grid of 16 images as viewed through a rotating kaleidoscope. You need to arranged them in the correct order from position 1 to 16. Click on the square at the far top right to see an animation of your current order. Now click on pairs of images to swap their positions. The starting layout is random, so a fixed solution for the puzzle is not possible. Once you are finished, click the square at the top right again to confirm your solution.

Back out from the puzzle and walk forward.

Picture Perfect

Pay attention to the landscape, then click on the shining object in the water and the display will change to a grid-based puzzle. Click on pairs of images to swap their positions, aiming to recreate the landscape. You can tell whether pieces are in the right position because they will be distorted when moved to locations that have a different shape.

Continue forward.

Blue Spiral

Click on the Turtle machine on the ground to view its display. Your goal is to create the 6 complex shapes displayed around the edges. You must start by creating basic shapes, then use these ones in your final creations. To draw a shape, you need to enter a number (which is the number of repeats), then a basic shape, then another number (which is the angle to turn between repeats). After entering the desired input, press the right green button. Create these basic shapes first:

  • Square: 4, arrow, 90
  • Pentagon: 5, arrow, 72
  • Hexagon: 6, arrow, 60
  • Octagon: 8, arrow, 45

After each shape, clear the display by pressing the left green button. Now create the 6 required complex shapes:

  • Shape 1: 8, octagon, 45
  • Shape 2: 6, hexagon, 60
  • Shape 3: 9, pentagon, 40
  • Shape 4: 5, square, 72
  • Shape 5: 4, square, 90
  • Shape 6: 8, square, 45

Watch an animation on the display when you are done. Now go right, forward and right.

Rock Scramble

As you enter here, the landscape will again turn into a puzzle. You need to click on each puzzle piece to rotate it and recreate the landscape.

Next head left, forward twice and left.

The Birds

Pick up the note from between the rocks, which describes a series of 10 different bird calls. Each time you hear a different bird call, click on the name and it will highlight. If you get one wrong, you need to start again. If you hear a bird you have already heard, just ignore it.

When you are done, head right, back 3 times, left and forward.

Eleusis Master

Click on the green game table. There are 6 secret rules that you need to guess. You will then see the current card at the top left and the next card in the middle of the screen. You need to work out whether the next card matches the secret rule indicated, and click either the Yes or No buttons. Get 15 correct in a row to prove you know the secret rule, then move on by using the shuffle icon at the bottom of the screen. The rules are always in the same order:

  1. Colours alternate.
  2. Same suit or value.
  3. Odds & evens alternate.
  4. Suits are in alphabetic order restarting with a spade.
  5. An odd card must be followed by a red card. An even card must be followed by a black card.
  6. Increase till a King then decrease till an Ace.

Once you are done, head forward 4 times and right.

Green Stone

Click on the pattern of stones in the water. You now have to solve a series of 3 puzzles, where you need to jump stones over each other to remove them and be left with only a single stone. After completing each puzzle, move on by using the shuffle icon at the bottom of the screen. The follow diagrams show the starting positions, followed by the moves to clear the stones:

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Moves: 24-22, 10-24, 25-23, 22-24, 29-17.

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14
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Moves: 16-14, 18-16, 5-17, 17-15, 14-16, 29-17, 16-18, 19-17.

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2
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Moves: 10-12, 3-11, 18-6, 1-3, 3-11, 12-10, 5-17, 17-15, 4-16, 15-17.

Walk left twice.

The Mystic Rose

Click on the Turtle machine. The controls are the same as last time. Create these basic shapes first (some may already be completed):

  • Square: 4, arrow, 90
  • Hexagon: 6, arrow, 60
  • Pentagon: 5, arrow, 72
  • Triangle: 3, arrow, 120

After each shape, clear the display by pressing the left green button. Now create the 6 required complex shapes:

  • Shape 1: 40, square, 9
  • Shape 2: 12, hexagon, 30
  • Shape 3: 10, pentagon, 36
  • Shape 4: 5, arrow, 144
  • Shape 5: 6, triangle, 60
  • Shape 6: 10, triangle, 36

Watch an animation on the display when you are done. Now go forward and left 3 times.

8 of 4

Click on the shining object in the water, then click twice more to reach the puzzle. You need to create every possible shape that uses 4 linked blocks. In the diagrams below, purple blocks have a height of 1 and light blue blocks have a height of 2. After designing each shape, click on the bottom-right brown block to actually create the shape. Here are all 8 shapes you need to create:

Back out to the surface of the water, then go forward.

Gold Cup

Click on the green game table. This is a form of poker solitaire - you need to place cards in the grid on the right so that you find 4-card poker hands vertically and horizontally. You will score points for each of the hands listed and must reach a score of at least 35 to complete the puzzle.

Once you are successful, continue forward again.

Nine Stars

Click on the shining object beneath the top of the cliff. Night will fall and you will see stars in the night sky. You need to use your keyboard for this one. By trial and error you can work out the correct sequence of 9 letters to press (OTTFFSSEN):

  • O: One
  • T: Two
  • T: Three
  • F: Four
  • F: Five
  • S: Six
  • S: Seven
  • E: Eight
  • N: Nine

Go back twice, right twice and forward 3 times.

Snowflake

Click on the Turtle machine. This time you store patterns temporarily in memory - press the blue square to save the current pattern in a blue smiley face, then another pattern in a yellow smiley face. If you press the blue square again it will clear the memory.

After each shape, clear the display by pressing the left green button, and clear the memory by pressing the blue square. Now create the 6 required complex shapes:

  • Shape 1:
    4, arrow, 90 (save as blue)
    blue, blue, blue, blue (save as yellow)
    9, yellow, 40

  • Shape 2:
    arrow, 120 (save as blue)
    3, blue, arrow, blue (save as yellow)
    6, yellow, 60

  • Shape 3:
    4, arrow, 90 (save as blue)
    arrow, blue, home (save as yellow)
    9, yellow, 40

  • Shape 4:
    arrow, 60, arrow (save as blue)
    blue, 90, arrow, (save as yellow)
    12, yellow, home

  • Shape 5:
    3, arrow, 90 (save as blue)
    180 (save as yellow)
    4, blue, yellow

  • Shape 6:
    5, arrow, 72 (save as blue)
    blue, blue, blue, blue (save as yellow)
    5, yellow, 72

Watch an animation on the display when you are done. Head back 3 times and right 3 times.

Oz Animals

Click on the brown game board. This is a simple matching game where you need to find a picture of an animal and its name. You have a limited number of tears to complete the board before it resets.

Once you are done, go left, then forward 3 times.

Ulysses

Assuming you have already repaired the camera, you can just click on the butterfly as it flies past to take a photograph of it.

After doing this, go back and right twice.

Botticelli

Click on the cave to enter it. After you are done falling, look around with your flashlight and click on the top of the device to make it rise out of the water, then click on it again to view the puzzle. This shows a picture frame and a series of 9 green buttons. Press the buttons in the following order:

4
9
7
8
3
6
5
2
1

Go left.

Matilda Music

Click on the bright colors. You need to drag the colored squares into the correct order at the bottom of the screen to recreate the tune for Waltzing Matilda:

Go right 4 times.

Pentominoes

Click on the puzzle in the far cave. Move your mouse cursor around and click on the puzzle to see a close-up view. You need to insert the pentominoes in the right spots to completely fill in the grid:

Go right again.

Word Square

Click on the wooden beam and it will rotate so you can click on it again. Now use your keyboard to type in words that fit into the grid:

S
A
L
A
D
A
R
O
M
A
L
O
C
A
L
A
M
A
Z
E
D
A
L
E
S

Press the button at the bottom right when you are done. Continue right again.

Astronomical

Click on the shining object and you will have a large view of the stars. You must drag the circles so they encompass the stars making up known constellations:

  • Betelgeuse: Bright star near the top of the screen, just left of the middle
  • Rigel: Bright star just below and right of the middle
  • Sirius: Largest star at the very bottom-left

After you are done, head right.

A Way Out

Watch the binary pattern of lights on the right as the staircase rises up. The second time, you are in control of the 3rd light and must turn it on or off at the right times (the easiest way is to realize that you need to toggle it on/off every 4th time the lights change).

After the puzzle is complete, make sure you pay attention to the layout of the cave, then go forward to exit the cave. Continue back 3 times, left, forward 5 times, left, forward, left and forward.

Cave Tour

Click on the postcards on the ground. Now you need to reorder them to match the layout of the cave.

Conclusion

Now continue back, right, back, right, back 5 times, right, forward 7 times, right and forward twice. Go right and examine the note, which just says "Xiama". Go left twice and pick up the phone. Press the red button to turn the phone on. Type the word "Xiama" by entering the numbers 94262 and pressing the green OK button - you have the correct number of digits but must work out what Xiama stands for. Back on the first screen of the game, as well as the title, there were the words "Xiama is a Mulawa adventure" (each word starts with the letters in the word Xiama. Count the number of letters in each word - now enter the numbers 52169 and press OK.

When you are prompted to do so, press the 1 button and you will be saved.