Gobliiins 4
Game Details: Comedy, 2009
Links: Moby Games, Adventure Gamers
Walkthrough Updated: 2/29/2012
Suggested Listening: Caught Up in the Panic (Ash 25)
The Detective Agency
Walk over to the bird, then pick up the letter it drops. Take a rose from next to the bird, and the magnifying glass from on top of the drawers on the left. Use the rose on the vase, then use the magnifying glass on the small object that jumps off the rose onto the table. Use the magnifying glass on Kissoo the flea and he will tell you where to find Stucco. Try to leave the building, but your plant needs to be fed first.
Take the spoon from the left shelf and use it to open the jar on the right shelf. Pick up the 3 gherkins from the floor and feed them to your plant. Try touching the plant - it is still hungry. Look at the picture of your cousin on the wall, then use the pencil on your desk to write a letter to him. Pick up the bread from the table and give this to the bird, then give it your letter as well. Wait here and the bird will return with a carrot. Pick this up and give it to your plant.
Pick up the gold tooth from the small table on the left, then leave the building.
Ursula the Turtle
Code: JABUTIBUNO
As Tchoup, talk to Berthus, then take the step ladder and put it down on the flat area on Ursula the Turtle's shell. Get Stucco to use the step ladder's handle, then have Tchoup climb up and take the bottle, and pick a flower from the pot. Go inside to the lower floor room and you will come back out and drop a vase down to the ground. Head up to the upper floor and pick up the small pot from the railing, and the ladybug from the wall.
Switch to Stucco, and enter the room on the upper floor. Push the chair until it reaches Berthus. Go into the upper floor room again, then push the drawer until it reaches Berthus. Enter the upper floor room one last time, then push the wardrobe as far as it will go.
Back as Tchoup again, use your jar on the resin near Ursula. Use the resin on the broken vase to fix it, then pick it up (you will automatically give it to Berthus). Also give the ladybug and bottle to Berthus. Pick up the plank from behind Berthus and use it on the wardrobe, then have Stucco jump on the plank. Get Tchoup to pick up the plank again and use it on the big rock to the bottom right. Talk to Ursula twice to find out where Perluis is. Give your flower to Ursula. Pick up the step ladder and take the gold tooth from the ground behind Ursula's neck, then exit to the right. Switch to Stucco and exit to the right.
The Dragon
Code: PINIMAZORU
Starting as Tchoup, pick up the rung on the right, and use it on the broken ladder. Climb up and take the skull from next to the grass, and the jaw-bone from the middle of the dragon skeleton. Have Stucco punch the wedged bone in the right pillar. Switch back to Tchoup and pick up the previously wedged bone. Put this and your skull on the pile of bones down on the ground.
Get Perluis to cast a spell on the pile of bones. As Tchoup again, pick up the seed and plant it in the soft earth next to the grass. Now stand on the tail of the dragon skeleton. Get Perluis to cast a spell on the planted seed and a ladder will appear. Switch to Studdo and climb up the plant ladder, then punch the dragon's head to catapult Tchoup upwards. Punch the jaw-bone wedged in the rock up here.
Switch back to Tchoup and pick up the 2 jaw-bones and the gold tooth. Go back down to the ground level and place your 3 jaw-bones on the 3 skulls. Get Perluis to cast a spell on the skulls 3 times to listen to some messages, then cast a spell on the moonstone over at the bottom left. Now have Tchoup retrieve the rung from the ladder and use it under the moonstone, then take the plant and retrieve the rung again. Use the rung in the ladder and climb up, then stand on the dragon's tail.
Have Stucco punch the dragon's head once more, then get Tchoup to put the herbal irritant in the dragon's mouth. Get Perluis on to the dragon's tail, and have Stucco punch the head again. Now get Perluis to cast a spell on the dragon's head. Get Tchoup to pick up the crown and exit through the doorway, then have the other two goblins follow him.
The King's Castle
Code: JIPURIJONU
Have Tchoup get on the Froad's back, then quickly get Stucco to punch the hive. Get Tchoup to pick up the gold tooth and the stick, then stand on the 3 rocks to the left of the drawbridge. Get Stucco to punch the hive again. As soon as the Froad is on the castle's shore, move Tchoup to its back.
Now get Stucco on the Froad's back, then have Tchoup hit the hive with the stick. Get Stucco to push the big stone until it won't move any more, then get him back to the near shore again.
Move Tchoup to the castle's shore, then have him use the step ladder on the big stone. Get Tchoup back and send Stucco over so he can use the step ladder's handle. Get Stucco back on this side, then send both Perluis and Tchoup over to the castle's shore.
Get Tchoup to climb the ladder and knock on the right tower (called "Another tower"), then show the King's letter to the guard. Climb down and stand on the flat stone to the left, then get Perluis to cast a spell on it to lift it up. Move Perluis up next to the right tower. Have Tchoup knock on the left tower and show the King's letter to the guard here. Now get Perluis and Tchoup to knock on the towers at the same time and if the timing is right, the drawbridge below will open.
Have Stucco use the handle on the step ladder, then get Tchoup to pick it up. Send all 3 goblins into the castle.
King Balderone
Code: PANAKAKAZU
Start by getting Stucco to push the ladder to the right. Have Tchoup hit the gong with the stick, then talk to the Grand Steward. Get Perluis to use magic on the bookcase to find a joke book. Stucco can now push the ladder back to the left, so that Tchoup can get the joke book and use it on the King.
Talk to the King 3 times to learn about a photo album. Get Perluis to use magic on the bookcase again, then have Tchoup climb the ladder. Cast magic on the ladder and Tchoup will automatically take the photo album. Give the photo album to the King and you will receive a picture of Riri.
Push the ladder to the right and ring the gong with the stick again, then talk to the Grand Steward. Give him the crown and summons, then talk again. Have Perluis cast magic on the bookcase to locate the royal ledger. Push the ladder left. Get Tchoup to pull out the weighty tome near the bottom left of the bookcase, then climb up the ladder. Now get Stucco to push the ladder right and the ledger will be knocked down. Pick up the ledger and give it to the Steward, then pick up the wad of bills he drops.
Push the weighty tome back into the bookcase and get Stucco to push the ladder to the right. Use the stick on the gong and talk to the Grand Steward one more time. Have Perluis cast magic on the right gold vase, then quickly pick up the gold tooth beneath it. Repeat this with the left gold vase to find a key. Use this key on the small door to Riri's room, then send all 3 goblins through.
Riri's Room
Code: NUJAPOJAZU
Go to the lower area and pick up the Tchoup figurine and the machine key. Insert the key into the large blue bear's navel to get the first clue. Stand on the story book, then get Stucco to punch the bear's navel. Now pick up Stucco's figurine from the top right shelf, and read the piece of parchment in the large book to get the second clue.
Get Perluis to cast magic on the giraffe, then Tchoup can slide down its neck. Have Stucco kick the ball, then get Tchoup to go and look at the picture that fell down to get a third clue. Next get Perluis to cast a spell on the bottle, then get Stucco to kick the ball again. Have Tchoup read the bottle's label for a fourth clue. Get Perluis to cast a spell on the ball, then quickly get Tchoup to read the inscription beneath it for the fifth clue.
Move Stucco on to the big domino on the left, then get Perluis to cast a spell on it. Quickly have Tchoup use the machine key on the keyhole in the box, and Stucco will reach the top left shelf. Quickly get Stucco to punch Jack's head, then get Tchoup to pick up the gold tooth. Next get Stucco to punch the bear's head, then use the sloping plank to the left to get down. Have Tchoup read the new piece of parchment for the sixth clue.
Move Tchoup on to the story book again and get Perluis to cast a spell on it. Now use the magnifying glass on the smudge to the bottom right of the picture up there, and you will get the seventh clue. Pick up the chess piece, then use the sloping plank to the left to get down. Put the chess piece on the chess board, then pick up Perluis' figurine. Put each of your 3 figurines on the appropriate letters on the floor (T for Tchoup, S for Stucco and P for Perluis).
Read the new piece of parchment that fell down next to the chess board, and you will learn a safe code: 375. Get Stucco to punch the King's picture on the right shelf, and he will climb up the giraffe. Move Tchoup on to the story book, then get Stucco to punch the bear's navel.
Get Tchoup to open the safe and pick up the pencil. Go down to the floor and use the pencil on the drawings on the floor: Star, O, Sun, Flower, Moon, Swirl, Flower. Use the spoon to pry open the slab indicated by the arrow. Send all 3 goblins through the underground passage.
The Tunnel
Code: PALULINANO
Get Tchoup to go down to the bottom of the screen by clicking on the top of the slope. Pick up the plank and place it on the log, then stand on the end of the plank. Now have Stucco punch one of the nearby stones, and Tchoup will reach the top level. Use the stick on the key above the spider. Switch to Perluis and descend to the ground then stand on the end of the plank, so that Stucco can punch a stone and send Perluis up to the top. Now go down to the area next to the key and cast a spell on the key to send it up to the top.
As Tchoup again, pick up the key, then climb down the ladder on the left. Use your key on the cupboard and take the parachute from inside. Stand on the end of the plank, and get Stucco to punch another stone. Use your parachute on the empty space to the right and you will drop down. Pick up the handle. Get Perluis to cast some magic on the metal plate, then quickly have Tchoup enter the pipe and climb down with the rungs.
Bring Stucco down to the ground level and get him to punch the shovel head to knock it loose. Now Tchoup can combine the handle with the shovel head. Get Perluis to cast a spell on the round stone twice, then climb down the rungs. Move Stucco on to the flat stone, then Perluis can cast a spell on it to send Stucco back up top. Move Tchoup on to the plank and punch another stone with Stucco.
Have Tchoup use the parachute on the empty space again. Use the shovel on the rubble blocking the tunnel, then stand on the flat stone and have Perluis cast a spell on it to send Tchoup up top. Use the shovel on the blocked hole here, then talk to the mole. Show Riri's picture to the mole, then talk until you get a seed. Head back down the slope and pick up the seed, then use it on the soft earth. While you are here, pick up the gold tooth from the middle of the tunnel.
Get Perluis to cast magic on the planted seed. Get each of the goblins to jump on the mushroom then climb up to the exit.
The Mole Station
Code: ZAPONUKUJA
Pick up the slab, then ring the bell and talk to the mole station manager. Ring the bell again and use your wad of bills on the station manager. Ring the bell once more and talk once more to be told to feed the worm. Switch to Stucco and walk into the mud, then quickly get both of the other goblins to jump on his helmet to reach the other side.
Have Tchoup climb up next to the food machine and use the slab on the flat area, then stand on the slab so that Perluis can cast a spell on it. Back as Tchoup again, cross over the metal plate and drop down on the other side. Use your step ladder on the flat area next to the ticket machine, then get Stucco to come and punch it. Get both Stucco and Tchoup to climb up and go over to the other side. Have Stucco use the power cycle while Tchoup pulls the lever on the food machine, and food will fall into the feed tub.
Still with Tchoup, stand on the plate and you will automatically go up. Use your stick on the gong, then use the clock, then run down to the feed tub and use your shovel on it to feed the worm. Now ring the bell and talk to the mole station manager to get a ticket. Go and use this in the ticket machine, but nothing will happen. Ring the bell and talk again, then get Perluis to cast a spell on the mole station manager; while he is in the air, get Tchoup to put the ticket in his sandwich. Pick it up from the ground and it will be punched.
Get Perluis to cast a spell on a slab at the bottom right of the screen, then quickly get Tchoup to pick up the gold tooth. Now use the handle on the step ladder and pick it up. Use your ticket on the ticket machine, then enter the wormtrain. Get the other two goblins on to the train as well.
The Mechanical Chameleon
Code: NUMUROKOPO
Pick up the piece of plank, then jump on the rock to the right. Use the piece of plank on the mud, then jump right and get the small piece of plank. Use this on the next mud area so you can reach the ladders. Get the wrench, piece of plank and bucket, then climb up the ladders so you can also collect the seed, fishing rod and magnet. Climb down again and use your fishing rod to get the flat piece of metal near Vern the Worm. Also use it to get the gear (cylindrical piece of metal). Go and plant your seed in the soft earth to the right. Put your bucket on the large stone here.
Switch to Perluis and get him to cast magic on the planted seed. Switch to Stucco and get him to punch the pea bush after climbing up the new flower - the peas will fall into the bucket. Back as Tchoup, pick up the bucket full of peas, then go over towards the ladders. Get Stucco to try to reach the laders, but he will sink - save him by having Tchoup use the fishing rod on his helmet. Now throw your larger piece of plank into the mud there.
Get Tchoup to put a pea on the end of each of the three planks to the left. Now get ready with Stucco to punch each of the three carrots that appears - Tchoup can pick up the gold tooth that is knocked out of one of their mouths. Climb up to the top of the chameleon and open the hatch with your spoon, then talk to the captain. Repeat this to talk to him again, then repeat it and give him the wrench, flat piece of metal and cylindrical piece of metal.
Use the lever to turn the chameleon's head towards one of the three planks on the left. Move Perluis near to the same plank, and move Stucco up to the button. Get Tchoup to put a pea on each plank, then quickly get Perluis to cast a spell on the nearby carrot when it appears; as it floats upwards, get Stucco to push the button. Have Tchoup check the carrot with your magnet, but it will be empty, so pull the eject lever. Repeat this whole process after turning the chameleon's head to the next plank, then to the final plank, and the final carrot will contain the last metal piece you need. Pull the eject lever once more, then pick up the square metal piece.
Go up top and open the hatch with your spoon, then give the square piece of metal to the captain. Send all 3 goblins off to Cyclops Island on the right.
The Great Saladini
Code: RIPUNUKUKI
Use your fishing rod to get the seed from the planks, then plant the seed in the soft earth. Get Perluis to cast a spell on the seed, then get Stucco to climb the flower and punch the shell. Now Tchoup can use the shell to go to the right. Pick up the rung and the flat stone, then climb the ladder. Put the flat stone on the slope, and your bucket on the rock, then use the shell to return to the left.
Next get Stucco to use the shell to head right. Climb up and punch the pouch of blue seeds, then use the shell to return left. Have Tchoup go right under the shell again and take the bucket, then use the shell to return left. Give your book of jokes to the earthworm, then climb the ladder here. Use your rung to repair the next ladder and climb up further, then use the blue seed from the bucket on the flower pot. Move Stucco up to the platform by climbing the white flower. Get Perluis to climb up and cast a spell on the flower pot, then while Saladini is smelling the blue flower, have Stucco click on its stem. Now have Stucco stand on the flat stone. Send Perluis to the right using the shell, then cast a spell on the flat stone to send Stucco up the slope.
Switch to Stucco and punch the pile of stones. Head back down the slope and go left with the shell. Now send Tchoup to the right using the shell. Climb up to the flat stone, and have Perluis cast a spell on it again. Pick up the gold tooth and the seashell. Slide back down and use the shell to return to the left.
Climb all the way to the top and use the seashell on the echo speaker, then quickly get down next to the planks. Get Perluis to cast a spell on the young lettuce leaves, then get Tchoup to try to pick up the lettuce that just grew. Once Tchoup has been swallowed, get Stucco and Perluis to walk forward to the young lettuce leaves to also be swallowed.
A Bit of Lettuce Between the Teeth
Code: BIZUPIBANA
Get Stucco to help the bird out of the teeth, then get Tchoup to talk to the bird several times. Now have Stucco punch the wedged bone from the teeth and punch the rotten tooth. Tchoup can then fill the rotten tooth with the seashell. Pick up the piece of lettuce piece, then use your magnifying glass to look at the fine groove on the broken tooth. Now Stucco can punch the broken tooth. Tchoup should now talk to the rabbit twice. Use your stick on the piece of root to get it free.
Now use your fishing rod on the back of the tongue (to the stomach). Use the metal plate on the rectangular print, then use the step ladder on the metal plate. Climb up the ladder and get the nail. Talk to the bird and you will receive a feather. Get Stucco to climb the ladder and punch the uvula, then get Tchoup to quickly pick up the gold tooth on the right. Now use the magnifying glass on the inscription to the right, then click on the flat tooth on the left to find the exit.
Climb the ladder and use the feather on the uvula. Quickly use your shovel on the notched tooth to the right. Continuing to act quickly, use the lever on the ladder and pick it up, then head out through the exit. Now Perluis and Stucco can also leave.
The Port of Wormgard
Code: NUMINOKIJO
Send Tchoup into the bar. Pick up the matches, then go back outside by using the Entrance sign. Use the matches on the firecracker. Go back into the bar and out through the Emergency exit. Use your matches on the firecracker here, then continue right to the square. Use the matches on this final firecracker, then pick up the hat and the mask before returning to the bar.
Get Stucco to enter the bar and sit at the table; while Marouen leaves the bar, quickly get Tchoup to use the mask on the niche to the left of the bar - he will end up scaring Marouen and curing his hiccups.
Show Riri's picture to Marouen, then leave through the emergency exit again. Pick up 3 pieces of red confetti from here, then go right and pick up the 4th piece from near the hole. Return to the bar and talk to Marouen to get a key. Use your fishing rod to get the gold tooth from behind the bar.
Return outside and give the hat to Vern the worm, then use your fishing rod to collect the corn kernel. Use your bucket on the earthen sea. Return to the square and use your key on the large door to reveal Josie the hen. Pour the earth from your bucket into the hole, then plant the seed.
Get Perluis to cast a spell on the planted seed, then wait for Josie to come out to eat. Get all 3 goblins on to Josie to leave this place.
The Foolweed Field
Code: MANAJAKINU
Get Tchoup to talk to Pellinor the farmer, then show him the picture of Riri. Talk to him again to receive a score. Pick up the seed over to the far right, then head down into the field and get the firecracker. Plant the seed in the soft earth to the right, then get Perluis to cast a spell on it. Now Stucco can climb the flower and punch the plank to knock it down.
Get Tchoup to climb up the plank and grab the gold tooth from next to the tree at the bottom left. Have Stucco punch the foolweed standing near the bottom of the screen, then get Perluis to cast a spell on it, and have Tchoup pick up the seed it drops. Plant this seed in the soft earth next to the tree on the left. Get Perluis to cast a spell on the planted seed, then jump on the mushroom. Cast a spell on the cork, then use the branch to get back down to the ground. Get Tchoup to jump on the mushroom and talk to the foolweed up in the tree. Use the firecracker on it, then light the firecracker with your matches. Jump down into the entrance to speak to the tree elf, then climb down to the ground again.
Head into the field and talk to the top-left foolweed, then use your mask on it to hide its bruise. Go up to the foolweed hair bush next to the farmer's house and examine it, then use your magnet on it to get some sunglasses. Talk to the middle top foolweed, then give it the sunglasses. Use your fishing rod on the top-right foolweed, then get Stucco to punch the far right one.
Now put the score on the console and use your stick on it. Talk to the new foolweed to get a sock. Jump on the mushroom and then down into the entrance and you will exchange the sock for a magic pencil. Use this on the flat stone, then send all 3 of the goblins through the magic cross.
The Rocket
Code: MILINURUNI
Get Tchoup to pick up some pebbles from beneath the large sign. Put Stucco on the Froad's back, then get Tchoup to quickly throw a pebble at the hive. Now put Tchoup on the Froad's back and get Stucco to quickly punch the hive. Finally put Perluis on the Froad's back and punch the hive again.
If you have all 13 gold teeth, go and put them in the sage's cup.
Get Tchoup to climb the bottom ladder and take the document with the space coordinates. Get Stucco and Perluis to climb 2 ladders and go over next to the boxes. Have Perluis cast a spell on the boxes, then get Stucco to push the bottom box and they will both fall.
Have Tchoup pick up the second document, 2 magic balls, and the flamingo head stick. Get Perluis to cast a spell on the other box so Tchoup can get the third document. Now talk to the Sage. Use the fishing rod on the Sage, then talk to the Steward. Have Perluis cast a spell on the Sage, then get Tchoup to pick up the key that falls down. Use the key on the large locked box. Talk to Reinette several times, then climb up and use the 3 documents on the telescope. Now look through the telescope to see Riri.
Head back down to the ground and stand on the 3 rocks. Have Stucco punch the hive, then quickly jump on the Froad's back. Move Perluis on to the rocks, punch the hive and jump on the Froad's back. Finally move Stucco on to the rocks, get Tchoup to throw a pebble at the hive, and put Stucco on the Froad's back.
Use your flamingo head stick on the broken ladder and climb to the top. Use a magic stone in the rocket, then get all 3 goblins into the rocket (Tchoup must go last).
The End of the World
Code: XULUZILANI
Get Tchoup to pick up the 3 seeds and plant them in the soft earth. Get Perluis to cast a spell on each of them, then have Stucco punch the 3 bamboo pieces. Now get all 3 goblins to head down the ramp. Get Stucco to hit the Escape key on the keyboard, then punch the mouse 4 times (so the cursor is over the solution icon on the screen). Next Tchoup should use the mouse, then read the solution on the screen.
Get Perluis to cast a spell on the pencil and eraser. Now Tchoup can pick up the pencil and eraser; use the eraser on the sketch. Cast a spell on the sketch, then have Tchoup talk to it. Pick up the seed. Now use the pencil on the sketch over on the right, then cast a spell on it for some more information. Get Stucco to punch the can, which will reveal a hole in the table. Tchoup can use his fishing rod on the pot plant to get a clump of earth. Put this in the hole in the table, then plant your seed in it and get Perluis to cast a spell on it. Get Stucco to climb up and punch the book and the spoon, then have Perluis cast a spell on the spoon so that Tchoup can pick it up.
Have Tchoup use the magnet on the adjustable wrench up on the high shelf, then stand on top of the books up here. Get Perluis to cast a spell on the coin, then have Tchoup quickly jump on the coin to reach the top of the monitor. Use the cell phone here to wake up the Creator. Get Perluis to cast a spell on the coin again, and have Tchoup jump back across to the shelf. Use the piece of string to get back down to the desk, and talk to the Creator. Get all 3 goblins to stand next to the Creator's hand. Have Perluis cast a spell on it, then quickly get all 3 goblins on the hand.
Use the spoon on the Escape key, then pick up the key and insert it where the Control key is missing. Get all 3 goblins to speak to the Creator individually. Get Perluis to jump on the Delete key, Stucco on the Alt key, and finally Tchoup on the Control key (all at the same time).
The Great Gnurtz
Code: LUNATAZOZU
Head down the slope and pick up the glonz plank and the adjacent large sugary dew drop. Also get the flat poinioze from the bottom left, before talking to The Great Gnurtz several times. Go back and stand next to the propelled chblik. Get Perluis to cast a spell on this, then quickly have Tchoup reach into the hole to get some eggs. Next get Perluis to cast a spell on the znirkee head (the hairless one), then Stucco can climb up and push the cylindrical zibduul. Have Tchoup put the plank on the cylindrical zibduul, then stand on the plank, while Stucco punches The Great Gnurtz. Talk to Riri several times, then jump down again. Next put Perluis on the plank and get Stucco to punch The Great Gnurtz again. Have Stucco climb up again, then when Perluis casts a spell on the Gnarfolz grease, have Stucco punch it. Tchoup can now pick up the grease, then stand on the middle platform.
Get Stucco down and have him punch the hairy znirkee head. Quickly get Tchoup to jump on the head and over to the yellow platform. Pick up the flat-ended bone and the metal plate. Search Riri's rocket twice, and you will find an inversion polarizer and Riri's wheat (you only find this if you have talked to Riri). Get Stucco to punch the hairy znirkee head again so Tchoup can jump back across.
Use the sack of wheat on the flat surface to the far left, then jump on the Vlux ball. Use your bucket on the flour to collect it. Put Stucco near the feet of The Great Gnurtz and get Tchoup to use the Dreulan glabz - have Stucco punch the large eye when it walks out. Switch to Tchoup and put your dew drop, eggs, grease and flour into the Vlorvzgnac shell. Give the flat-ended bone to The Great Gnurtz so that he stirs the mixture. Now put your wad of bills in the pile of floz wood beneath the shell, and use your matches on it. Go up and get the cake out of the shell, and give it to The Great Gnurtz.
Go and put the flat poinioze on the base of the slope, then stand on it and get Perluis to cast a spell on it. Put the metal plate in the rectangular hole here, then put the step ladder on the flat area you have created. Move Stucco on to the flat poinioze and cast a spell on it to get Stucco up as well, so that he can punch the handle of the step ladder. Move Stucco up to the top platform. Next get Perluis to cast a spell on The Great Snurtz, then on the rocket, and have Stucco quickly push the rocket. Cast a spell on the rocket again and get Tchoup to quickly use his fishing rod on it. Put the inversion polarizer and the magic stone into the rocket, then get all 3 goblins inside.