Wayne's WorldWayne's World

Game Details:  Comedy, 1993

Links:  Moby Games, Adventure Gamers

Walkthrough Updated:  4/21/2001

Suggested Listening:  Caught Up in the Panic (Ash 25)

Wayne's World is a standard point and click adventure game based on the movie of the same name. You control both characters Wayne and Garth from the movie, with the challenge of saving their television show by holding a pizza-thon.

Wayne's House

After the starting conversation, pick up the hockey stick from next to the bookcase, then use the stairs to leave.

Junk Mart

Talk to the clerk and choose to buy a scratch-n-win ticket, then pick it up. Scratch this to see you have won a prize. Give the ticket to the clerk, then pick up the candy bar. Use the exit to leave.

Inventions 'R' Us

Give the $4 in your inventory to Garth. Pull the screen to meet the professor, then talk to Garth; while he is doing his tongue tricks, have Wayne pull the lever at the mouse cages. After the professor leaves, pull the screen. Open the safe and take the remote control from inside. Also take the suck cut from near the door, then use the door to leave.

Cassandra's Loft

Ask Cass to work at your Pizza-Thon and say you will help get her out of her contract, then you will leave automatically.

Channel 35 Public TV Studio

Look at the windows, then use the middle window to get into the dressing room. Pick up the top hat and magician's cape, then use the window to get back outside. Now use the double doors to get into the building, and go through the door on the right. Press your buzzer when prompted, then play the gameshow and you will win a trip to Rome (you can't lose this). Use the front door to go outside, then use the car to leave.

Pepe Roni's Pizza Parlor

Talk to Pepe, then give him your airline ticket and he will give you a lucky sausage. Use the hallway in the back to find the kitchen. Pick up the piece of pizza from the left, and the loose tube from the back wall. Use the exit door twice to leave.

E-Z Pay Ad Agency

Talk to the boss, and he will give you some business cards. Use the exit to leave.

Eugene's "Make a Video" Emporium

Talk to the man at the entrance, then give him your cape and top hat; ask him to be in your Pizza-Thon. Talk to Eugene and ask him to donate video equipment, then agree to rewrite the contract. Use the exit to leave.

Unemployment Office

Talk to the man sitting next to the skeleton and ask him for a favour; he will alter the contract for you. Use the exit.

Junk Mart

Switch to Garth and talk to the salesgirl, asking for some jaw breakers. After paying, pick up the jaw breakers before leaving.

The Donut Shoppe

Switch to Wayne and give the candy bar to the biker; he will give you a chain. Now ask him to assist in your Pizza-Thon. Use the exit to leave.

E-Z Pay Ad Agency

Switch to Garth and use the drumstick on the castle door. Switch back to Wayne and use your cheese pizza on the castle. Use your chain on the shade to the right, then on the drumstick. Finally use your tube on the shade to catch the mouse. Now leave via the exit.

Gilligan's Groceries

Walk right and talk to Gilligan, asking why he is so glum. Use your remote control to control the robot, and it will end up exploding. Go into the warehouse and pick up the green potato chip from the floor. Leave again and use the car.

Cable 10 Community Access Station

Use the stairs to head inside, then talk to the man in the chair, asking if he has a time slot available. Go back outside and use the car to leave.

Channel 35 Public TV Studio

Use the front door to head inside, then the far right door to see another show. Talk to Cecil at the end, then use the exit door to go outside and use the car to leave.

Unemployment Office

Give the potato chip to Cecil. Use the exit to leave, and the Pizza-Thon will happen.

Pepe Roni's Pizza Parlor

After the conversation, use the door to leave.

Gilligan's Groceries

Head right and enter the warehouse. Talk to the man and get some medication.

Mayor Buckley's House

Offer the mayor your medication and he will give you $15. Use the hallway to reach the office. Take the map from the desk. Return along the hallway to the foyer and leave through the doors.

The Donut Shoppe

Talk to the waitress and buy a box of day-old donuts. Pick them up (you will also get an extra single donut). Use the exit to leave.

Inventions 'R' Us

Use your single day-old donut on the machine, and the professor will disappear. Pick up the extension cable, then use the exit to leave.

City Hall

Head inside and talk to the janitor. Give him your donuts, then accept his offer of some plungers, and pick them up. Go left into the office and pick up the memo from the desk. Look at the monitor on the desk, then go back out and use the elevator. Use the car to leave.

Cindi's House

Give your lucky sausage to the dog, then pick up its rope. Use the rope on the beam over the high window, then use your hockey stick on the rope. Switch to Garth and use the seat you have created. Switch back to Wayne and pull the rope to lift Garth upwards. After the conversation with Cindi, use your car to leave.

City Hall

Give the plungers and extension cable to Garth. Switch to Garth and use the plungers on the lamp post to the right, then use the extension cable in the outlet. Switch back to Wayne and use the Suck Cut on the extension cable, then use it on the fountain to drain the water. Pick up the manhole cover and use the manhole to enter the sewers. The way through the maze detailed below takes you back to the main entrance after each visit elsewhere:

  • Walk right-back, right, left-back, left-back, right-back, down and left-back. Talk to the giant lizard and he will give you a squirt gun. Go back into the sewers. Walk up, left-back, left-back, left and right-back (ladder to main entrance).

  • Walk right-back, right, left, down, right, right-back, right-back, up and left twice. Pick up the beaker of acid from the table and use it in your squirt run, then go back. Walk left-back, down, left, right, left-back, up (left ladder), right and right-back (ladder to main entrance).

  • Walk right-back, right, left-back, left-back, right-back, down and left 3 times. Use your squirt gun with acid on the door hinges, then go through the door. Continue left, down and right twice. Pick up the guard's lunch box after he falls asleep, then leave the room again. Walk right-back, up, left-back and right-back to be back through the door. Continue right, right-back, left-back, up, left-back, left-back, right, right-back and left-back (ladder to main entrance).

  • Walk right-back, right, left-back, left-back, right-back, down and left 3 times. Go through the door, then continue right and left-back. Talk to the man in the towel and tell him you found the lunch box. Open the locker on the left and pick up the passcard, then leave the room. Walk right and right-back to be back through the door. Continue right, right-back, left-back, up, left-back, left-back, right, right-back and left-back (ladder to main entrance).

  • Walk right-back, right, left-back, left-back, right-back, down and left 3 times. Go through the door, then continue left, down, right, down, left, right-back and left 4 times. Now agree to take the test; the correct answer for each question depends on the key word that is used. If "money" is mentioned, select the first answer. If "show" is mentioned, select the second answer. If "get ready" is mentioned, select the third answer. If "go" is mentioned, select the fourth answer. Use the ladder to climb down to the safe. Push the lock 3 times, pull 5 times, push 4 times, pull 8 times, push once and pull 8 times. Pull the handle to open the safe. Pick up the money and the keys, then climb back up both ladders and leave the room with the guards. Return right 4 times, left-back, up, right-back, up, left-back and right-back to be back through the door. Continue right, right-back, left-back, up, left-back, left-back, right, right-back and left-back (ladder to main entrance).

  • Walk right-back, right, left-back, left-back, right-back, down and left 3 times. Go through the door, then continue left, down, right, down, left 3 times, right-back, right-back and right. Look at the speaker and the equipment in the cage, then leave the room. Return right-back, left-back, right twice, left-back, up, right-back, up, left-back and right-back to be back through the door. Continue right, right-back, left-back, up, left-back, left-back, right, right-back and left-back (ladder to main entrance).

  • Walk right-back, right, left-back, left-back, right-back, down and left 3 times. Go through the door, then continue right, left and back-left. Talk to Cassandra, saying you have the money, but you need help. Use your keys on the left jail cell, and you will automatically go to the broadcasting room. Use Garth, then use Cassandra. Pull the rag in the ceiling, then leave the room. Return right-back, left-back, right twice, left-back, up, right-back, up, left-back and right-back to be back through the door. Continue right, right-back, left-back, up, left-back, left-back, right, right-back and left-back (ladder to main entrance).

Climb the ladder to leave the sewers. Use your car and you will end up at the Mayor's house to complete the game.