Scott WhiskersScott Whiskers

The Search for Mr Fumbleclaw

Game Details:  Comedy, 2024

Links:  Moby Games, Steam, Adventure Gamers

Walkthrough Updated:  9/3/2024

Suggested Listening:  Help Me Out (Ash 25)

Scott Whiskers: The Search for Mr Fumbleclaw is a third-person comedy adventure game. You play as Scott, a volunteer at a pet shelter. After a white cat named Mr Fumbleclaw goes missing, you set out on a quest to find him. There are 25 Steam Achievements, all documented in the walkthrough below.

Introduction

Scott's Apartment

Pick up the phone when it starts ringing, then talk to Mary about everything. Use your bed to move the blanket, then pick up the door handle. Go through the left door into the bathroom. Open the toilet lid, then flush the toilet and pick up the wet bus ticket. Go back out to the main room and use the wet bus ticket in the microwave. Put the door handle back on the main door

Chapter 1: Investigations

Animal Shelter

Head inside and you will automatically go through to talk to Mary. Go back out to the hallway and pick up the dry food crumbs from the floor and the stun darts from the table. Continue left to the storeroom and take the mop and hammer. Back out in the hallway, use the mop on the puddle and the dirty footprints to clean them both up. Enter the cat room and put the dry food crumbs in the food bowl on the floor. Also take the rubber chewing bone from the shelves.

Go back out to the hallway, then through the red door into Mary's office again. Pick up the rubber spider and the headache pills, then take the flyer from the desk.

Villa Longbottom

Use the intercom, and you will end up breaking it and taking it with you. Give the rubber bone to the chihuahua. Open the gate and go through. Continue through the front door and talk to the butler, then show him the flyer. Head left into the living area and try to talk to Lady Longbottom. Give her the headache pills, then talk to her about everything.

While you are here, pick up the make-up case. Leave the living area and go upstairs, then into Susie Longbottom's nursery. Wait until Susie leaves the room, then take the white plush cat from on top of the wardrobe. Leave the room and go across into Lord Longbottom's study. Take the blowpipe, then talk to Lord Longbottom.

Ricky's Pet Hairdresser

Talk to Ricky, then enter the shop. Pick up the scissors and the hamster wheel, then enter the restrooms on the right. Take the change from the table. Go back outside and look at the traffic camera on the pole to the right. Talk to Ricky about everything. Take the wooden board from the left.

Police Department

Search the trash can, then use it to get a can of brown spray paint. Enter the station and talk to Constable Smith, but he won't help you. Look at the desk calendar to see that his birthday is on the 12th of this month. Read all of the notices on the bulletin board to see that passwords have been changed to the employees' birthdays, and it is currently August. Open the window on the left, then go back outside.

In your inventory, combine the stun darts with the blowpipe, then use this with the slightly open window. Head back inside and use the code input field next to the door. Enter the code 1208. Pick up the Polaroid camera.

Scott's Apartment

Use the Polaroid camera with the charging cable - it is now charged and you can start taking photos with it.

Animal Shelter

Go inside and enter Mary's office, then take a photo of Mary Mary Rutherford. Go back out to the hallway, then enter the cat room. Take photos of Cuddly Jimmy Jimmy, Dreamy Jenny Jenny, and Grumpy Chucky Chucky.

Ricky's Pet Hairdresser

Take a photo of Ricky Ricky.

Police Department

Head inside and take a photo of the sleeping Constable Smith Constable Smith. Go through the door on the right, then continue through the left door. Take a photo of Inspector Craddock Inspector Craddock, then talk to him about everything. Leave this room and use the intercom at the end of the passage - try every password and you will eventually enter the surveillance room.

Take a photo of Sergeant Paul Sergeant Paul, then talk to him about everything. Head outside the station and use your change on the phone booth. Go back inside to Inspector Craddock's office and take the pen and the A38 release form. Combine these in your inventory to fill out the form.

Return to Sergeant Paul again and give him the filled-out A38 release form - now he wants a recording of "The Upper Ten Thousand". Take the delicate screwdriver and the broken microphone from the right. Use the delicate screwdriver with the broken intercom in your inventory to get a control chip, then put this into the broken microphone.

Villa Longbottom

Go inside and take a photo of the butler Rhumstone. Proceed through to the living area and take a photo of Lady Longbottom Lady Diane Longbottom. Next head upstairs and use your scissors on the black curtains.

Go right into the study. Take a photo of Lord Longbottom Lord Albus Percival Longbottom. Leave here and go over to the nursery. Take a photo of Susie Susie Longbottom, then take another of Mr Snuggels Mr Snuggels. In your inventory, use the can of brown spray paint on the rubber spider. While Susie is out of the room, use the brown rubber spider on Mr Snuggels.

Return outside to the front of the house. Use your microphone on the windows on the front of the house 3 times to get the recording you need.

Police Department

Head inside and talk to Sergeant Paul - you will now get to see the surveillance footage. Click on the box with tail and ears, then back out of the footage.

Post Office

Pick up some extremely strong adhesive tape from the right. Take a photo of Johnny Shrute Johnny, then talk to him about everything.

Police Department

Go inside and talk to Sergeant Paul again to review the footage. Look at the box with doodles on the left to find the password that Johnny needs.

Post Office

Talk to Johnny to give him the password. Talk to him again and say you would like to pick up a package. Use the computer and you will find the path of the delivery van.

Chapter 2: Show Business

Alfredo's Pizzeria

Pick up the wooden board, then fill your pen from the oil puddle on the right. Combine your two wooden boards (you will automatically stick them together using the tape.

Movie Set in Forest

Use your connected wooden boards with the crack in the road. Search the toolbox to get a stone chisel. Use your can of brown spray paint on the "Road closed" sign.

University

Go inside and take a photo of the plastic head Axel, then talk to it about everything. Over to the left, pick up the high performance power generator.

Movie Set in Forest

Cross the bridge to enter the forest. Take the Groucho Marx mask from the box on the right and the employee ID card from the wooden bench. Continue left and take photos of James Pollock James Pollock and Clint Ackenthorpe Clint Ackenthorpe. Talk to them both about everything. Return right and use your high performance power generator to replace the broken power generator on the ground here. Add the hamster wheel to the power generator, then use Mr Snuggels in the hamster wheel. Return left and talk to James and Clint again - there are still more problems to solve.

Villa Longbottom

Head inside and upstairs, then visit Lord Longbottom. Try to take the Native North American chief, then talk to Lord Longbottom about it.

Movie Set in Forest

Talk to James Pollock again, who will talk to Lord Longbottom.

Villa Longbottom

Go upstairs and talk to Lord Longbottom again, then take the Native North American chief.

Alfredo's Pizzeria

Go inside and take a photo of Alfredo Alfredo, then talk to him about everything. Take the unfashionable sunglasses from the seat on the right.

Post Office

Try to head right into the warehouse. In your inventory, use your pen on the blank employee ID card. Now head right to the warehouse. Examine the interesting package high up on the left, then use your mop to get it down.

Alfredo's Pizzeria

Go inside and give the package to Alfredo - you will get some vegan cheese pizza in return.

Stonemason Eddy Enderby

Enter the greenhouse on the left and take a photo of Eddy Eddy Enderby. Talk to him about everything. Give him the stone chisel, then wait until his hammer breaks. Next give him your hammer. Wait until the stone bust is finished, then add the Groucho Marx mask. In your inventory, use the scissors on the unfashionable sunglasses. Now use the eyeglass lenses on the stone bust. Talk to Eddy again to convince him to work on the movie.

Vlad Popescu's Estate

Head towards the house. Take a photo of Vlad Popescu Vlad Popescu, then talk to him about everything. Use your make-up case on Vlad, then use the can of brown spray paint on him. Take another photo of Vlad.

Movie Set in Forest

Go through to the movie set again. Use the Native North American chief with the perfectly illuminated spot on the right side of the movie set. Give the vegan cheese pizza to Clint. Show the photo of Vlad to James, then talk to him about everything.

Vlad Popescu's Estate

Talk to Vlad and let him know he got the part in the movie - he will leave.

Movie Set in Forest

Go to the movie set and talk to James one more time.

Chapter 3: Mr Fumbleclaw

Movie Set in Forest

Talk to James Pollock. Go right and take Mr Snuggels from the hamster wheel.

Veterinarian Dr Stringer

Head through the gate to the courtyard, then look through the living room window. Take a photo of the living room window Mr Fumbleclaw. Now go through the glass doors into the veterinary practice. Take a photo of Buddy Buddy. Take a photo of Alfred Stringer Alfred Stringer, then talk to him about everything. Show him the photo of Mr Fumbleclaw.

Take a flea comb from the box on the left. Also take the skull from the skeleton on the right.

Villa Longbottom

Head inside and go through to the living area. Talk to Lady Longbottom, who will agree to let Mr Fumbleclaw go after winning the competition.

Veterinarian Dr Stringer

Go in to talk to Alfred Stringer again.

Ricky's Pet Hairdresser

Talk to Ricky, who is missing his photography equipment.

Police Department

Go inside and talk to Sergeant Paul again - he wants another recording, this time of "Law and Order". Use your microphone on the windows on the front of the police department 3 times to get the recording you need. Go back inside and talk to Sergeant Paul, who will let you review the surveillance footage.

Alfredo's Pizzeria

Head into the dark alley to the right of the pizzeria. Take a photo of Bob Bob and Steve the rat Steve. Talk to Bob about everything.

Police Department

Go inside and talk to Sergeant Paul again - he wants another recording, this time of "The Mob".

Alfredo's Pizzeria

Use your microphone on the windows on the front of the pizzeria 3 times to get the recording you need.

Police Department

Return inside to Sergeant Paul, who will disable the camera for you.

Animal Shelter

Go into the office and talk to Mary about everything - she wants to go on a gloomy date with Bob.

Vlad Popescu's Estate

Go through the gates and talk to Vlad, who needs a vampire costume. In your inventory, use the scissors on the black curtains. Next use the scissors on the mop, and use the flea comb on the long black fringes. Finally use your scissors on the plastic skull. Give the black cape, black wig and pointy plastic teeth to Vlad. Talk to him again, and he will agree to let you use his estate for the date.

Alfredo's Pizzeria

Show the photo of Mary to Bob. Talk to him until he agrees to go to Vlad's estate.

Animal Shelter

Talk to Mary until she agrees to go to Vlad's Estate.

Alfredo's Pizzeria

Go back into the alley and talk to Bob to finally see the date take place. Talk to Bob once more to get the high quality photo equipment.

Ricky's Pet Hairdresser

Go inside and place the high quality photo equipment on the marks in the carpet. In your inventory, use your flea comb on the plush cat, then place the cat on the winner's podium. Use the photo equipment to get a high quality plush cat photo. Go outside and give this photo to Ricky - you will receive a winner certificate.

Villa Longbottom

Go inside and through to the living area. Give the winner certificate to Lady Longbottom.

Veterinarian Dr Stringer

Go in to talk to Alfred Stringer to give him the good news. Go back outside and into Dr Stringer's apartment, then go over to touch Mr Fumbleclaw.