Pilgrims
Game Details: Fantasy, 2019
Links: Moby Games, Steam, Adventure Gamers
Walkthrough Updated: 2/14/2023
Suggested Listening: Wild Hearts Meet (Ash 25)
Forest
You will start the game with only one character, The Tramp. Use the tramp on the blue tent to crawl outside. Click on the tent again to get a coin. Now head to the map and go to the garden to the north. Pick up the hoe from here. Use the tramp on the ground, then use hoe on the garden. Pick up the potatoes. Next travel to the campfire. Pick up the cooking pot from here, then head to the boat on the river.
Use the tramp on the jetty and the ferryman will tell you about his missing bird. Use the cooking pot on the river to fill it with water. Go back to the campfire. Use the tramp near the fire. Put the cooking pot over the fire, then add the potatoes. Wait for a bit, then take the pot of boiled potatoes.
Visit the bandit, who is standing at the northeast part of the visible map. Use the tramp here to talk to the bandit. Pick up the acorn from the ground, then give the pot of boiled potatoes to the bandit Debt Free. The rest of the map will now be available.
Plains
Start by heading to the campfire in the northwest. Pick up the mushroom and rope. Return to the map and find a cave to the northeast. Grab the worm from the ground. Use the tramp here and try to enter the cave, and you will meet a bear. Leave here for now.
Go to the building with smoke coming from its chimney, which turns out to be a pub. Use the tramp here to talk to the barkeeper. Give him your coin to get a drink, then pick up the coin again. Repeat this twice more Drunkard. Leave the pub and visit the granny's house to the southwest. Pick the poppies from the garden here. If you use the tramp here, you will meet the witch that is currently living in the house.
Desert
Visit the hole at the far northeast. Throw your coin into the hole, then give the rope to the devil The Devil is My Friend. The Devil will now join your party. From now on, there are multiple different paths to solving the game, with different achievements awarded for different solutions.
Plains
Visit the sad leprechaun sitting until a dead tree. There are 3 ways to cheer him up, using 3 different characters (only one can be done with each game):
- With the tramp, show him the mushroom and worm Funny Hobo
- With the granny (you may not have her in your group yet), show him the coin and worm Funny Granny
- With the devil, show him the coin and worm Funny Devil
Now have the tramp give him the coin and you will get the fishing rod. Go back to the pub and pick up another coin from the floor. Now it is time to head up to the lake. Use the tramp here, then the fishing rod and the worm, and you will catch a fish. Go back to the cave and pick up another worm. Head to the northwest campfire. There are several things you can cook here (you can do them all in turn):
- With the tramp, cook the mushroom and eat it Wild Run
- With the tramp, cook the worm Bratwurm
- With the tramp, cook the fish
Head to the pub and use the tramp to trade the cooked fish for a bottle of rum. Go back to the lake and catch another fish, then cook it over the campfire. Now head to the bridge on the edge of the forest.
Forest
Talk to the granny. There are 2 ways to cheer her up (only one can be done with each game):
- With the tramp, give the coin to the granny Alms
- With the tramp, give the cooked fish to the granny Tasty Alms
The Granny will now join your party. Go back to visit the bandit while you are here. Use the tramp to talk to him, then give him the bottle of rum and acorn In Good Spirits. The Bandit will now also join your party, and he will bring along his pistol.
Plains
Go and get another worm from outside the cave, then use this to catch another fish. Cook the fish, and pick up another mushroom while you are at the campfire. Trade the cooked fish for another bottle of rum in the pub. Go back to the lake and catch yet another fish with another worm. Fill up the cooking pot with water again. Now there are several things you can throw in the lake (you can do them all in turn):
- With the tramp, throw the acorn into the lake Do Not Disturb
- With the tramp, throw the mushroom into the lake Tastes Funny
- With the tramp, throw the bottle of rum into the lake That's Not Water
- With the tramp, throw the fish into the lake Regular Diet
Return to the campfire and pick up another mushroom. Now go back to the granny's house. You need to get the witch's broom, and there are 3 ways you can do this (only one can be done with each game):
- With the devil, use the rope on the witch, then pick up the broom
- With the bandit, shoot the witch with your pistol and acorn, then pick up the broom Target Hit
- With the tramp, give the witch a mushroom, then pick up the broom Gone Cooking
Go up to the campfire and put your pot of water over the fire. Add the poppies, then take the sleeping potion. Get another worm from the cave, use it to catch a fish, cook the fish over the campfire, and trade it for another bottle of rum from the pub. Now head to the bear's cave. There are 4 ways to get rid of the bear (only one can be done with each game):
- With the bandit, shoot the bear with your pistol and acorn Ouch!
- With the tramp, give the bottle of rum to the bear Ready for Bed
- With the tramp, give the sleeping potion to the bear Sleeping Potion
- With the granny, hit the bear with the broom Dusted
You will end up with a diamond no matter how you do this. Next go to the church, which is the tall building in the middle of the map. Use the tramp here and the priest will come outside. There are 5 ways to deal with the priest (only one can be done with each game):
- With the granny, shoot the priest with your pistol and acorn Unexpected Hit
- With the tramp, give the bottle of rum to the priest Rummy
- With the bandit, punch the priest Direct Hit
- With the tramp, give the sleeping potion to the priest Zonked
- With the devil, hit the priest with the broom Chastisement
Now with the devil, use the rope to tie up the priest.
Desert
Have the devil jump down the hole with the priest Deal with the Devil. The Devil will now leave your party. Leave using the map, then come back to the hole and use the tramp Your Soul Is Mine.
Plains
Now that the priest is gone, visit the church and use the tramp Blessed. Next travel up to the castle in the far north. Use the tramp, but the lever seems stuck. Use the bandit, who is strong enough to pull the lever - you will meet the King and get a quest to kill a basilisk. You need to get the sword, and there are 2 ways to do this (only one can be done with each game):
- Visit the leprechaun and have the tramp trade the diamond for the sword Precious Barter
- Give the diamond to the king King's Jewel, then visit the leprechaun and have the tramp trade the bag of coins for the sword Expensive Deal
Visit the lake and use the bandit, who will remove his clothes. Go to the far northwest to find the basilisk in the mountains. Use the bandit to start the battle. Try to use the sword on the basilisk, and you will learn that it wants the princess. Return to the castle with the bandit, and use the sword. The Princess will now join your party. Return to the basilisk again.
If you want to keep the basilisk alive, use the princess Treasure Chest. This means you can skip down to the next section.
If you want to kill the basilisk, use the bandit. To keep the basilisk's mouth open you have 2 options (only one can be done with each game):
- Use the fishing rod in the basilisk's mouth Fishing Prop
- Use the broom in the basilisk's mouth Sweeping Prop
Now you need to knock out the basilisk. There are 3 ways to do this (only one can be done with each game):
- Make a mushroom potion (boil mushroom in water), then give this to the basilisk Wild Dreams
- Make a sleeping potion (boil poppies in water), then give this to the basilisk Poppy Sleep
- Shoot the basilisk with your pistol and acorn Knockout
Now cut off the basilisk's head with your sword. Go back to the castle and have the bandit enter Long Live The King. You will get an extra achievement if you aren't wearing clothes because you swam in the lake The King is Naked. The Bandit will now leave your party. After automatically leaving, return to the castle and use the tramp New Order.
Plains
Visit the lake and fill the cooking pot with water. Go back down to the granny's house. With the granny, hit the witch with your broom, then use the pot of water on her Home Sweet Home. The Granny will now leave your party. After automatically leaving, return to the granny's house and use the tramp Flower.
Forest
Go back to the boat. Use the tramp, then give the bird back to the ferryman Happy Reunion.
After playing the game at least 5 times and collecting all other achievements, you will get the final one Full Deck.