Baba Is You
Game Details: Puzzle, 2019
Links: Moby Games, Steam
Walkthrough Updated: 6/6/2020
Suggested Listening: Where There's Smoke (Ash 25)
Map
The game starts with level 0, and then eventually opens up to provide access to 12 levels, as well as a series of sub-worlds. During this initial part of the game, only 8 levels are available.
Level 0: Baba is You
Just walk right until you touch the flag.
Level 1: Where Do I Go?
Break "wall is stop", then go up and form "flag is win", then touch the flag.
Level 2: Now What is This?
Break "flag is stop", then go up and form "flag is win", then touch any flag.
Level 3: Out of Reach
Push the first rock into the nearby water. Go down and break "flag is win", then form "rock is win". Go back and touch the other rock.
Level 4: Still Out of Reach
Push the rocks up, then line them up horizontally and push them right to break "skull is defeat". Now walk through to touch the flag.
Level 5: Volcano
Carefully push "Baba is you" to the left, then form "lava is push". Push the lava to the right so you can touch the flag.
Level 6: Off Limits
Break "wall is stop", then go left and form "wall is you". Now just go up twice so the wall touches the flag.
Level 7: Grass Yard
You can walk through the walls in this level. Just move "flag" and "win" around to form "flag is win" without disturbing "Baba is you", then touch the flag.
At this stage you should have 8 spores, 0 blossoms and 0 bonuses. You can now access the first sub-world, The Lake.
The Lake
There are 13 standard levels and 2 extra levels here. All will become available during this visit. You need to finish at least 8 to clear the area.
Level Lake-1: Icy Waters
Go down and break "and sink", then push "wall" into one of the edge jellyfish so you can touch the flag.
Level Lake-2: Turns
Start by pushing the first rock out of the way and then forming "star is push and sink". Push the star into the skull to get rid of it. Now go and push "crab" up once, push "and" beneath "crab", then slide both down to form "crab and Baba is you". Now you can move the crab down to touch the flag.
Level Lake-3: Affection
Form "Keke is love", then touch any of the love hearts.
Level Lake-4: Pillar Yard
Line up a series of 3 pillars and push them through the stars so that one of them is over the flag. Now form "pillar is Baba" without disturbing "Baba is you", and you will already be touching the flag.
Level Lake-5: Brick Wall
Making sure to leave "Baba is you" intact, intersect this with "Baba is win".
Level Lake-6: Lock
Push the first key into the first door, and the second key into the second door. Now move "rock" out to replace "key" to form both "rock is open" and "rock is push". Push the rock into the third door, then touch the flag.
Level Lake-7: Novice Locksmith
Use the five available words to form "key is open" intersecting with "key is push". Push the key into the door to open it. Bring "push" into the second room to form "door is push", then push the door so you can touch the flag.
Level Lake-8: Locked In
Break "wall is stop" and form "wall is jelly" to be able to walk outside. Making sure to leave "Baba is you" intact, intersect this with "Baba is win".
Level Lake-9: Changeless
Break "rock is rock" and form "rock is flag", then touch the flag.
Level Lake-10: Two Doors
Form "key is shut" - since "key is open" also exists, the key will be destroyed. Now go down and form "flag is win". Push "door" into "Keke" to form "door is you", then go and touch the flag.
Level Lake-11: Jelly Throne
Form "jelly is Baba" in the top half of the level. Using the other Baba, form "flag is win" in the bottom half of the level. Now touch the flag with either Baba.
Level Lake-12: Crab Storage
Keeping "flag is push" intact, also form "flag is open", then push the flag into the door. Form "Baba is Baba" vertically. Move "crab" all the way up to form "crab is win", then touch the crab.
Level Lake-13: Burglary
Form "star is open" and "wall is shut", both running vertically. Push the star into the side wall to escape to the outside. Go to the top and break "key is defeat" by pushing "key" upwards, then form "key is win". Head back inside and touch the key.
Level Lake-Extra 1: Submerged Ruins
Push the rock to the right twice so you can go past it downwards. Push "rock" upwards and to the left so that it is directly above "Baba", then push it down to form "rock is you". Now as the rock, push upwards to reform "Baba is you". Bring the other words from the bottom right to form "rock is push" again. Push the rock so that it is on the flag. Push the words in the top right to form "crab is defeat" and "flag is win". Finally, push the words in the top left to form "rock is you".
Level Lake-Extra 2: Sunken Temple
Push the rock to the right twice so you can go past it downwards. Push "rock" upwards and to the left so that it is directly above "Baba", then push it down to form "rock is you". Now as the rock, push upwards to reform "Baba is you". Bring the other words from the bottom right to form "rock is push" again. Push the rock so that it is on the crab. Rearrange the words at the top left so "Baba is you" remains intact and intersects with "rock is push". Now use the spare "is" to push the rock to the right once more. Move "rock" directly above "Baba" again, then push it down to form "rock is you". Now use the rock to touch the flag.
For completing this area you receive Water Is Sink. Head back out to the Map. At this stage you should have 23 spores, 1 blossom and 0 bonuses. You can now access the second sub-world, Solitary Island.
Solitary Island
There are 13 standard levels and 5 extra levels here. You need to finish at least 8 to clear the area.
Level Island-0: Poem
Push the top "is" down twice, then push "violet" to the left. Push "rose" up and around to beneath "Baba", then push it upwards. Now use any of the roses to touch Baba.
Level Island-1: Float
Create "Baba is win" at the top left.
Level Island-2: Warm River
Create "water is hot and float" at the top left. Now just walk over and touch the flag.
Level Island-3: Bridge Building
Push the first rock straight into the water. Create "rock is you", then move the other rock into the same part of the water. Now you can walk across and touch the flag.
Level Island-4: Bridge Building?
Ignore the rocks and push two words into the water, then touch the flag.
Level Island-5: Victory Spring
Push the 2 cogs into the water from the right so "win" moves to the left. Go and push "text is float" to the right 5 times to push "win" out of the water. Move it up, then push "text is float" back to the left to get "is" out of the water. Now create "Baba is win".
Level Island-6: Research Facility
Push the bolt right once, up 5 times, and right once more so it is against the wall. Now create "bolt is move". Head left to create "skull is defeat", then wait here until the bolt breaks this phrase. Now go down and push "win" out of this passage to create "bolt is win", making sure to do so when the bolt is reachable. Touch the bolt.
Level Island-7: Assembly Team
Move the robots to push "Baba" against the left wall - they will now be out of vertical alignment. Kill the right robot by walking into the water in line with "Baba". Use the other robot to create "Baba is win". Now as Baba, touch the flag.
Level Island-8: Tiny Pond
Move the initial sentence up 2 blocks and create "flag is key", intersecting with "Baba is you and open". Now replace "Baba" with "key", and you will be controlling two keys. Use one of these to destroy the water to the right of "win". Create "Baba is win", then touch Baba.
Level Island-9: Catch the Thief!
Rush to push "Baba is you" before the robot destroys it. Wait until the robot returns to the far left, then create "robot is Baba". Now use the other Baba to push "win" up, then the first to push it left and down to create "Baba is win".
Level Island-10: Wireless Connection
Create "cog is robot" so there are two robots. Move "is" and "and" up and right so that if they are pushed right they will make the sentence "flag is rock and win". Next create "robot is push", and push the robots up next to "is" and "and", making sure their last push is to the right. Create "robot is move", then stand on the flag and wait.
Level Island-11: Prison
Create "Keke is push", then push Keke above "wall is stop". Break "Keke is push" and push "wall is stop" upwards over Keke. Next create "Keke is you", then as Keke move "is stop" down, walk over the walls and move the "win" tile inside. Finally, create "Baba is win" and touch Baba.
Level Island-12: Evaporating River
Break "water is sink" and push all 3 elements to the right of the water. Reform "water is sink" horizontally, then push it left so the "water" breaks the water. Now create "cog is sink", then push the cog into the leftmost skull to destroy it. Create "flag is win", then touch the flag.
Level Island-Extra 1: Boiling River
Break "and float" away from "Baba is you". Push "Baba is you" all the way down, then slot the "and" in to create "Baba is melt and you" across the bottom. Now create "water is float", then touch the flag.
Level Island-Extra 2: ...Bridges?
Create "push rock is flag" horizontally across the water, then touch a flag.
Level Island-Extra 3: Tiny Isle
Move the initial sentence up 2 blocks and create "flag is key", intersecting with "Baba is you and open". Now replace "Baba" with "key", and you will be controlling two keys. Use the right key to destroy the water to the left of "win". Now create "open and win", push "key is you" down so the "is" is level with "win", then create "Baba is open and win". Touch Baba.
Level Island-Extra 4: Dim Signal
Create "cog is robot" so there are two robots. Create "is cog stop", lined up horizontally so it will slot between "ice" and "win". Next create "robot is push", and push a robot up next to "is cog stop", making sure its last push is to the right. Create "robot is move", then change it back to "robot is push" once the robot has returned. Move "and" and "and" up and right so that if they are pushed right they will make the sentence "flag and rock and ice is win". Push the robots up next to "and" and "and", making sure their last push is to the right. Create "robot is move", then stand on the flag and wait.
Level Island-Extra 5: Dungeon
Create "Keke is Baba" intersecting vertically with "Baba is you". Move the two Babas so they are above and below "wall is stop". Go down and then up to break "wall is stop". Now create "Baba is win".
For completing this area you receive Cog Is Push. Head back out to the Map. At this stage you should have 41 spores, 2 blossoms and 0 bonuses. You can now access the third sub-world, Temple Ruins.
Temple Ruins
There are 9 standard levels and 1 extra level here. You need to finish at least 6 to clear the area.
Level Ruins-1: Fragility
Break "Baba is weak" and create "skull is weak". Use the first rock to destroy all of the skulls. Now create "rock is weak", then push the second rock left twice to break it. Go through and touch the flag.
Level Ruins-2: Tunnel Vision
Let Baba die in the water and he will drop a rock. Create "rock has rock", then push the rock right several times to reach the flag.
Level Ruins-3: A Present for You
Change "love is you" into "box is you". With the box, go outside and break "love is melt", then bring "melt" back inside. Change back to "love is you". Create "box is push" and push the box into the water. Create "box is melt", then touch the flag.
Level Ruins-4: Unreachable Shores
Swap "box" for "Keke" to create "box is you". Now as the box create "Keke is push". Push Keke into the single square of water. Bring words down from inside the room to create "box has box". Now cross the water to touch the flag.
Level Ruins-5: But Where's the Key
Create "Baba has box" and "box is you", both intersecting with "Baba is you". Add "and weak" to the end of "Baba is you". Walk into a wall to turn into a box. Keep "box is you" intact, and create "box has box and key" intersecting with it. Now create "box is weak". Run into the wall several times to create several keys. Now change "box is you" into "key is you". Use one key to open the door and another to touch the flag.
Level Ruins-6: Love is Out There
Push "box is weak" up to the very top. Create "box has key and box" intersecting with this. Create "key is push", then touch the box several times. Push the keys into the doors, then go and touch the love heart.
Level Ruins-7: Perilous Gang
Line up "ghost is push" vertically so that "ghost" is level with "skull" over on the right. Create "ghost is push" and push the ghosts so they are just to the left of "is push", both facing right. Now create "ghost is move" and wait until just before "skull is push" is formed, then break "ghost is move". Now push "ghost" to the top area to create "ghost is win", then touch a ghost.
Level Ruins-8: Double Moat
Move "Baba is you" down twice. Swap "Keke" with "Baba", then swap "Baba" with "Keke", so Keke is facing right and is in line with the door. Move "Baba is you" down once more, and also create "Keke has Baba" and then "Keke is move". Wait until Keke is destroyed, and another Baba is created. Now carefully create "Baba is move" without killing the right Baba. When you move you will travel 2 spaces with each step, so you can jump over the narrow river and touch the flag.
Level Ruins-9: Walls of Gold
Create "wall is rock", then push several rocks away from the right of your room to make an exit. Break "wall is rock" and create "rock is wall" to create some walls. Now push the words out of the room up to the top right to create "wall is win" (horizontally), and then "wall is you".
Level Ruins-Extra 1: Further Fields
Create "Baba is push" when all three Babas are on the left of the grass. Move "Keke is you" down twice. Position the three Babas vertically so they are all facing left - they should be few spaces to the left of "Keke is you", but the bottom Baba is one space to the right of the others. Position "push" just to the left of "you". Create "Baba is move" then quickly move "push" to the right to create "Keke is push". Now if it is set up correctly, when you are pushed to the right wall, "Keke is you" will be reformed, and you can touch the flag.
For completing this area you receive Box Has Key. Head back out to the Map. At this stage you should have 51 spores, 3 blossoms and 0 bonuses. You can now access the fourth sub-world, Forest of Fall.
Forest of Fall
There are 17 standard levels and 3 extra levels here. You need to finish at least 7 to clear the area.
Level Fall-1: Hop
Teleport both "push" and yourself to the right using the love hearts. Create "love is push", then push the right love heart into the water nearest to the flag. Create "love is tele" and then break it straight away, then touch the flag.
Level Fall-2: Grand Stream
Head over towards the left side. Create "Keke is pull", then pull Keke so he is facing left or right in line with the key. Now create "Keke is move" and "key is pull". Pull the key away from Keke and into the crate, then touch the flag.
Level Fall-3: Rocky Road
Move the love heart left twice to break "love is push". Now move "push" on to the love heart to teleport it, and teleport yourself as well. Keep "push" teleporting backward and forward, and gradually move the right love heart down to destroy the water, then continue down to touch the flag.
Level Fall-4: Telephone
Use the top Baba to create "ice is tele", then move the bottom Baba to the ice to teleport outside. Now keep "Baba is you" intact and create "Baba is tele". Break "key is push", then touch the key to teleport it up to the top Baba. Create "key is push" again, then push the key into the door and touch the flag.
Level Fall-5: Haunt
Create "ghost is push", then push a ghost immediately left of "leaf". Break "ghost is push", then move "leaf is defeat" left twice. Create "ghost is tele" to teleport the "is" to the other ghost, then immediately break it again. Use this "is" to create "love is win", then go outside and touch the love heart.
Level Fall-6: Crate Square
Carefully move the 4 boxes so they are in a horizontal line to the left of the flag. Now push "win" left - this will pull the flag off the water. Pull the boxes out of the way, then pull the flag off the bricks. Push "and" to the left, then touch the flag.
Level Fall-7: Ghost Friend
Pull the ghost over to the left, then to the right once (so it is beneath the "win". Create "Baba is pull" and "ghost is move". Stand behind the ghost so it pulls Baba to the far right. Push "flag" all the way to the left and up to create "flag is win".
Level Fall-8: Ghost Guard
Push the rock into the foliage to destroy both of them. Step on the leaf to teleport to the top left area. Create "leaf is tele" vertically in the bottom left corner of this area. Break "rock is push", moving the "is" down to the right of "leaf". Move "push" down 3 times. You will be back at the bottom right area. Push the leaf here on to the key. Now you can push this leaf whenever the key is not on it - move it next to the ghost, then push the ghost into the key.
Level Fall-9: Leaf Chamber
Move carefully past the leaves, then create "leaf is pull". Pull one of the leaves so that it is in line horizontally with the lowest part of the foliage, then pull it horizontally so it will continue to move this way. Now create "leaf is move" and let it move until it is in the middle of the foliage, then break "leaf is move". Create "leaf is pull" again and pull this leaf down once, so it now will move vertically within the foliage. Move a spare "is" into the space beneath the leaf. Create "leaf is move", and the leaf will pull the fungus down into the foliage. Now create "leaf is pull" again and pull the other leaf up in line with the fungus horizontally, then pull it horizontally as before. Create "leaf is move", and it will pull the fungus out of the foliage. Finally use "key is pull" to get the key out of its starting position, then "key is push". Push the key into the fungus, then touch the flag.
Level Fall-10: Not There
Create "fence is not stop". Now go outside and bring in the extra words so you can create "Baba is win".
Level Fall-11: Catch
Rearrange the words at the top to create "not rock is push". Push the water furthest to the right down twice. Now change the words at the top to create "rock is push". Push one of the rocks into the water 2 spaces above "Baba" to destroy it. Now create "not rock is push" at the top again, moving the whole phrase slightly up. Move as much water up and out of the way as possible. Change back to "rock is push" and push the other rock into the water 2 spaces to the left of "Baba" to destroy it. Move the top "not" down so you can create "not Baba is not you". Push this phrase to the right, then go down to touch the flag.
Level Fall-12: Dead End
Create "box is not not push". Push both boxes into the water in line with Me, then go and touch Me.
Level Fall-A: Literacy
Push the rock to the right so it is beneath the single piece of wall, then bring it back to the large room. Push "text" so that it is immediately below the right "wall", then push it up with the rock to create "wall is text". Now head out and touch the flag.
Level Fall-B: Broken Playground
Move "text" just above "Keke", then create "text is you". Move all the text up and right so "text is you" is directly above the right tree, then move it down to recreate "Keke is you". Now push "Keke is you" left so the "Keke" is directly above the water. Move "flag" directly above "Keke", then move it down to create "flag is you" and "Keke" will be on the water. Now as the flag, push "Keke" back up, then the flag will start teleporting between the waters. Keeping "Keke is you" intact, create "flag is text" intersecting with it. Make sure you do this so that "flag" ends up in the top right area. If "flag is win" hasn't been created in the top right, create "text is you" and move it around to achieve this. Now create "box is flag" and touch the flag.
Level Fall-C: Fetching
Create "text is weak". Push "defeat" up against the wall to destroy it. Push "weak" left against the wall to destroy it. Now create "Keke is Baba" to make a second Baba. Use the left Baba to create "flag is win". Use the right Baba to create "text is hot", then push "push" into the ghost to destroy it. Go and touch the flag.
Level Fall-D: Scenic Pond
Create "text has Baba" intersecting with "Baba is you", then push "Keke" into the right water at the top to make a second Baba. Now break "text has Baba" and create "Baba has text". Move one Baba into the water over "is float" to create "Baba is float". Now head up to the top area and create "flag is win", then come back down. Break "Baba is float", then touch the flag.
Level Fall-E: Skeletal Door
Move "push" left twice, then move "text" beneath Baba and push it upwards to create "text is you". Move the text down and then right to create "Baba is push" intersecting with "text is you". Push Baba into the top skull, then move the text up and right so that you use "push" to push Baba to the other side. Move the text left and then up to recreate "Baba is you", then go and touch the flag.
Level Fall-Extra 1: Jump
Teleport both "push" and yourself to the right using the love hearts. Create "love is push", then push the right love heart left twice. Recreate "love is tele", then change it back to "love is push" when the water is teleported away. Use the text to push the love hearts off the water (to do this, "love is push" needs to be intact). Move one of the love hearts to the water near the flag, and the other love heart out of the way. Recreate "love is tele", then break it again. Go and touch the flag.
Level Fall-Extra 2: Even Less There
Create "fence is not stop" intersecting with "Baba is you". Now create "not fence is win".
Level Fall-Extra 3: Deep Pool
Create "text has Baba" intersecting with "Baba is you", then push "Keke" into the right water at the top to make a second Baba. Move "Baba is you" right 8 times, so the "is" is just above the left side of the fence. Move "has" beneath "Baba". Rearrange your Babas so they are aligned horizontally but have a gap between them (you will need to use the fence corner to help you, but just move the text back to where you originally put it when you are done). Position one Baba on either side of "text" and move it down and right to create both "Baba has text" and "Baba has Baba" at the same time. Walk into the middle water at the top, then walk up and down to push out the "Baba" text. Keep "Baba is you" intact and intersect it now with just "Baba has Baba". You can now safely walk up through the water and skull to create "flag is win", then come back down and touch the flag.
For completing this area you receive Leaf Is Move. Head back out to the Map. At this stage you should have 71 spores, 4 blossoms and 0 bonuses. You can now access the fifth sub-world, Deep Forest.
Deep Forest
There are 19 standard levels and 2 extra levels here. You need to finish at least 9 to clear the area.
Level Forest-1: Renovating
Create "belt is push". Push the 3 belts up, then bring two of them down. Align these belts horizontally and push them left beneath the wall. Recreate "belt is shift", then wait while the segment of wall moves right. Create "belt is push" again and push the belt right again, then recreate "belt is shift". You can now go through the gap in the wall and touch the flag.
Level Forest-2: Toolshed
You can go out through the door, so you should be able to create "wall is shut", "key is push" and "key is open". Push the key out through the door and into the wall immediately left of "win". Create "door is win", then touch the door.
Level Forest-3: Keep Out!
Create "belt is pull" vertically, then pull the belt left a few spaces, then right as far as you can. Create "tree is pull" horizontally on top of the bugs. Now go and pull the tree up and over the belt. Pull the tree over the fungus and out of the way, then touch the flag.
Level Forest-4: Baba Doesn't Respond
Create "belt is push" vertically. Now move one belt so that it is pointing down, one space above the right gap in the trees. Move the other belt so that it is pointing right, along the bottom wall, in line with the first belt. Next create "Baba is push", and move her so that she is pointing left, 3 spaces to the left of the top belt. Now head down to the bottom left and create "Baba is move". Immediately rush to the top right and stand to the right of the reed. Now you can touch the flag.
Level Forest-5: Patrol
Create "door is push" and push the door down. Now break "door is push" and create "door has tree" and then "door is sink". Wait until the door has been destroyed by a skull and a tree has been left behind. Next create "tree has tree" and then "tree is sink". Wait until all of the skulls have been destroyed. Break "tree is sink", then go and touch the flag.
Level Forest-6: Canyon
Create "Baba is shift" vertically, then move the belt right and down so that it is in the corner closest to the ghost. Now break "Baba is shift" and create "belt is up", then create "belt is shift". Now push the ghost right and up, then down through the flowers so you can touch the flag.
Level Forest-7: Concrete Goals
Create "flag is push" vertically, making sure that "belt is shift" remains intact. Walk over the belt and break "wall is stop", moving these words out of the way. Now push the flag left on to the belt.
Level Forest-8: Victory in the Open
Create "Keke is up" horizontally through the flowers, and keep "Keke is move" intact but ready to swap for "Keke is right". Using these 3 phrases interchangeably, move Keke over to the right of the level, then up above "win", then turn right again, then turn up again while in line with "win". Keke will end up pushing "win" down, and you must stop or change to right before "win" reaches the bottom wall. Now move Keke over to the right side of win and push the "win" over to the left side of the level. Create "Keke is win" and touch Keke.
Level Forest-9: Moving Floor
Push both flags down on to the lowest bug, so that one ends up below the belt. Now walk around past that belt and push "win" to the right. Go back and push 2 pieces of text to the right on to each of the other bugs. Head around past the other belts and push win down. Create "Baba is win" and touch Baba.
Level Forest-10: Lovely House
Create "key and Baba" intersecting with "Baba is you", then add more words to create "rock is key and Baba". Now create "key is push", then push the key into the door. Use one Baba to walk into the water, then use the other one to touch the flag.
Level Forest-11: Supermarket
Push "belt is" to the right to create "belt is up". Push all of this back to the middle section. Push "right" up on to the belt above, then push the rock up to the left of it, so they are next to each other at the bottom of the wide belt. Now move "belt" into the left chamber and push it up to the right of the belt here. Follow this with "is" and finally create "belt is up". Now quickly go up to the flag and touch it once "flag is win" has been created.
Level Forest-12: Lock the Door
Create "Baba is shift" and break "bug is push". Move the belt to the left, then move the bug to the left and out into the open area. Now position both the bug and the belt so they are facing right, 3 spaces to the right of "you". Up near the top of the level, create both "bug is shift" and "belt is shift" simultaneously, by pushing "shift" into place last. Now quickly run past the fungus towards the love heart, and touch it once "love is win".
Level Forest-13: Factory
Create "has and weak" and push it horizontally to the right through the middle bug. Push "box" down to create "box is you", then move the group of boxes down to destroy the bottom middle box on the separate small piece of wall. Now carefully use the remaining 8 boxes to create "bug is defeat and weak". Destroy the top left and middle left boxes on the bottom two bugs, then very carefully create "key is you" and "box has key" on the left (you will probably need to destroy one more box to do this). Now use the key to break the remaining 5 boxes, collecting the keys from within. Walk through all 5 doors and touch the flag.
Level Forest-14: Tiny Pasture
Move "push" to the right twice to create "flag is push". Now push the top flag left twice and all the way up. Recreate "Keke is push" and "flag is tele". Push Keke on to the bottom flag from above. Go and break both "Keke is push" and "flag is tele" to leave Keke on the top flag, facing downwards. Create "Keke is shift", then push "win" on to Keke. Keep pushing "win" over Keke and down. Create "flag is win" then touch either flag.
Level Forest-A: Nearly
Walk into "swap" to break "Baba is swap", then touch the flag.
Level Forest-B: Not Quite
Create "flag is you", then as the flag walk into "swap" to break "flag is swap". Now create "Baba is win", then touch Baba.
Level Forest-C: Passing Through
Create "Keke is skull", then "skull is push". Position the skull so that it is facing right. Now create "skull is Keke", then "Keke is move". After Keke has reached the right side, recreate "Keke is skull", then "skull is move". When the skull reaches the left side, create "skull is Keke", then "Keke is move" again. Now you should be able to go and touch the rock.
Level Forest-D: Salvage
Create "text is pull and" horizontally in line with "swap", then push it left and pull it back to the right (so you now have access to "swap"). Now create "is swap and pull" horizontally and push it to the right so the "is" is on a skull. Push "text" next to it to create "text is swap and pull", then pull it left twice. Now you can create "flag is win", then head out and touch the flag.
Level Forest-E: Insulation
Push Keke just to the left of "up" and then down once into the wall. Push "push" to the right to destroy it, then create "Keke is up". Push "up" to the right to destroy it. Create "wall is stop" at the bottom left, then create "Keke is skull" at the bottom right. Wait one turn and the skull will swap you down into the wall. Continue down, then around to touch the flag.
Level Forest-Extra 1: Crumbling Floor
Push both flags down on to the lowest bug, so that one ends up below the belt. Now walk around past that belt and push "win" to the right. Go back and push "flag is push" to the right on to the top bug. Head around past the other belts and push win down. Create "Baba is win" and touch Baba.
Level Forest-Extra 2: Skull House
Create both "rock is key" and "rock is Baba" simultaneously, by pushing "rock" into place last. Now create "key is push", then push the key into the door. Use one Baba to walk into the water, then use the other one to touch the flag.
For completing this area you receive Tree Is Shift. Head back out to the Map. At this stage you should have 92 spores, 5 blossoms and 0 bonuses. You can now access the sixth sub-world, Rocket Trip.
Rocket Trip
There are 13 standard levels and 2 extra levels here. You need to finish at least 8 to clear the area.
Level Space-1: Empty
Create "empty is flag", then touch any flag.
Level Space-2: Lonely Flag
Create "door is empty", then "empty is Baba". Move any of the Babas on to the flag.
Level Space-3: Babas Are You
Create "rock is empty", then break "empty is Baba". Use the Babas at the top to create "ice is win", then touch the ice.
Level Space-4: Please Hold My Key
Create "is Baba is you" and place it just to the right and below the key. Push the key on to "you", then move the first "is" out of the way. Now gradually shuffle "Baba is you" and the key over to the far right. Create "key is open", then push the key into the door. Go through and touch the flag.
Level Space-5: Horror Story
Push "empty" down to create "empty is you". Move left 5 times and down once to recreate "Baba is you", then go and touch the flag.
Level Space-6: Aiming High
Move the top "is" down to the right of the "is" within "Baba is you". Push both "Baba" and "you" to the right with your two Babas, to maintain "Baba is you". Now move "Baba is you" down twice, and move the spare "is" to also create "Baba is stop". Now move both Babas to the right side. Push the moon off the cloud towards the left, and catch it with your other Baba. Bring the Babas one step closer together vertically, so you can safely carry the moon up and left and push it into the star. Now go back and break "Baba is stop" to create "dust is win", then touch the dust.
Level Space-7: Trio
Create "Keke and Me is push", then push them both up 4 times (so Keke is aligned with the middle skull). Push the spare "is" to the right of Me, then push Keke to the right, standing on top of the "is". Now move "Keke and Me is push" down once and over to the right, so that Keke is standing on Me again. Move the spare "is" out of the way. Position Keke and Me so they are both facing right, and so Keke is standing on "Me" and Me is standing to the left of "Keke". Bring "move" above "push", then push it down to create "Keke and Me is move". If everything is set up correctly, Keke will end up breaking "skull is defeat". Go through and touch the flag.
Level Space-8: Bottleneck
Position the rocket so that it is facing left, immediately to the right of the bottom section of the belt. Position both stars just to the left of the vertical water on the right, one of them just below the skull, and the other 4 spaces above the skull. Place "empty" just to the left of the top star. Create "rocket and empty is push" vertically, moving the "empty" to the left as the last step in creating this phrase, then immediately go back to stand on the top star. Go left once more to push the rocket on to the belt and break "rocket and empty is push". Now go down, past the skull, and up to touch the flag.
Level Space-9: Platformer
Push the UFO to the bottom right, just above the right end of the cloud. Now create "rocket is push", and push the rocket to the left twice. Move "and" just to the right of the rocket, then push Keke on to the rocket. Push the rocket up twice (with Keke standing on it). Move "open" so that it is directly above Keke. Now gradually move Keke up and to the right, balancing on the rocket and "and". You need to have Keke at the top right corner, standing on top of the rocket, with "and" to the left of the rocket. Go back and recreate "UFO is push", and Keke will fall down on to the UFO. Now create "Keke is fall and push and open" across the top. Push Keke to the right, then go and touch the flag.
Level Space-10: The Pit
Create "star and moon is you and push" horizontally. Create "moon is fall" using the moon, and it will fall to the bottom. Making sure the star and moon are aligned vertically, use the star to create "star is fall, then fall down on to the moon. Now go and use the moon to open the door, then touch the flag.
Level Space-11: Heavy Words
Create "star is push", then push the star down and to the far left. Next create "dust is weak", by pushing each of these words off to the right and rearranging them - make sure you don't create "moon is dust" in the process. Now push "star is push" left so that "star" falls down, then push "star" right on to the belt. Create "moon is win" by pushing each of these words down and sliding them left in turn (the "moon" can overlap the star). Now you can fly through and touch the moon.
Level Space-12: Guardians
Create "ice is pull", then rearrange the ice so it is mostly at the bottom right, extending beneath the UFO cavern with a height of two blocks of ice. Now create "text is pull" vertically and "empty is pull" horizontally, making sure that "pull" is slotted into position last, and that most of the words are on ice. Go over to beneath the UFO cavern and move up and down within the ice to drag "win" downwards into the ice. Now break "empty is pull" and "text is pull". Create "ice is win", then touch any ice.
Level Space-13: Sky Hold
Create "box is shut", "empty is open" and "empty has key". Push the box upwards to make a key. Now recreate "door is shut". Push the key into the door, then touch the flag.
Level Space-Extra 1: Existential Crisis
Push the rocket up and left, so that it is beneath the top left moon. Create "empty is you", then move up and left to create "flag is win". Recreate "Baba is you". Now create "empty is you" and "Baba is push" at the same time. Move Baba next to the flag, then keep moving the text to recreate "Baba is you" by hitting the text against the corner of some clouds. Now touch the flag.
Level Space-Extra 2: Heavy Cloud
Create "star is push", so that the "push" is on the belt. Create "dust is weak" by just pushing "dust" and "is" to the left. Push "moon" off to the right and down into the left corner of the area below. Now push the star down just to its right. Push "win" off to the right and down into the right corner of the area below. Go and get the star and push that into the middle of the bottom layer between "moon" and "win". Now create "dust is weak" horizontally on top of this bottom layer. Now go down and walk into one of the dusts protecting the moon. Break "star is push", then touch the moon.
For completing this area you receive Rocket Is Dust. Head back out to the Map. At this stage you should have 107 spores, 6 blossoms and 0 bonuses. You can now access the seventh sub-world, Flower Garden.
Flower Garden
There are 10 standard levels and 2 extra levels here. You need to finish at least 4 to clear the area.
Level Garden-1: Condition
Push "Keke is you" out of the way to the left, then go up and create "grass on Keke is key". Walk on to some grass near the door, then keep going so you can push a key into the door. Go through and touch the flag.
Level Garden-2: Thicket
Create "moon is open" and "flag make moon". Go out through the grass and push "win" down to create "Baba is win". Go back along the path you created and touch Baba.
Level Garden-3: Sorting Facility
Create "belt on rock is shift" along the top, then create "rock is push" vertically from this. Push the rock over the belts into the water. Push the key back and into the door. Touch the flag.
Level Garden-4: Relaxing Spot
Create "rock on text is push" vertically. Push "Keke" onto the rock, then push them together over the belt to the right and up into the left water. Push the remaining "Keke" up into "flag" to create "flag is win", then touch the flag.
Level Garden-5: Maritime Adventures
Start by moving the 4 walls. Place one at the base of the corridor going up to the door, another 7 spaces to the left, the next 7 spaces down, and the last 8 spaces right (at the base of another corridor going up). Create "hand is push", then position the hand facing right, just left of the top right wall. Keep "Baba is you" where it is, and create "hand on wall is you" vertically, intersecting with it. Next create "hand is move" along the very top. Move Baba and the hand will move as well. Each time the hand reaches a wall, direct it to the next one, so that it eventually creates "lava is defeat". Now direct it back towards the door. Make sure that Baba is waiting on the door by this time. The hand will open the door and reveal a flag. Touch the flag.
Level Garden-6: Ruined Orchard
Create "belt is push" horizontally, then position the lower belt so it is facing right, just to the left of the middle row of apples. Push "belt" upwards, then create "Keke is push". Next create "key is push and open", and intersect it with "Keke make key". Now go up around the top belts and push a series of keys down to open the doors. Touch the flag.
Level Garden-7: Blockade
Push the pillar around into the bottom middle water. Create "rock is push", then move the rock so that it is in line with the left column of water, and level with "is" in "water is sink". Now move "rock", "is" and "push" past the rock, to create "rock is push" vertically in line with the middle water. Push the rock upwards to destroy the bottom left water. Now you have room to create "rock on water is sink", then go up and touch the star.
Level Garden-8: Jaywalkers United
Go down twice, over to the left below the text, and push "flag on rock is me" up twice. Now head left, then down and right and finally up the right side. Circle just above "rock is push" and wait until the top Keke is directly below and heading left. Push "rock is push" down twice, then push the rock over to be on top of the flag. Now circle some more until the top Keke breaks "rock is push". Touch the rock.
Level Garden-9: Overgrowth
Create "fruit is you" and then "Baba is fruit" to make a second fruit. Carefully preserving "fruit is you" and keeping the fruits separate, create "key on fruit is push". Now bring the fruits adjacent horizontally and create "grass is hedge". Move one fruit to the right of the key and the other on the key, then move the key left 3 times. Now realign the fruits vertically so you can push the key into the door. Go through and touch the flag.
Level Garden-10: Adventurers
Move "hand" so that it is just above "is move" but not touching. Create "Baba make belt", then carefully construct a path of belts so that the top hand will go left, down, up over the middle skull, then left into the top skull. Also construct a path of belts so that the bottom hand will go left, down and to the far left, then up into the left skull. The key to creating these belts is that going back over an existing belt does not change the orientation of a previous belt. Once you are done, create "hand is move", then "belt is shift". Go past the ice and wait on the flag.
Level Garden-Extra 1: Secret Garden
Break "rock is push", then create "text on rock is Keke". Now push the spare "is" on to the rock to make a Keke. Create "rock is push", then push the rock on to the skull. Now create "Keke is push", then push Keke on to the skull. Push Keke right on to the belt. Recreate "rock is push" and push the rock right on to the belt. Next create "Keke is text". Recreate "rock is push" once more, then push the rock and text together up into the left water. Use the remaining "Keke" to help create "flag is win", then touch the flag.
Level Garden-Extra 2: Out at Sea
Push "lava" on to the ice, then create "ice is text". Now push "text" on to the lava, then create "text on lava is ice". Next create "ice is push". Push the ice off the lava. Create "lava is push", then push the ice and then the lava over the belt. Go over the belt and push the ice into the door to open it. Push the lava on to the box to reveal a flag, then touch the flag.
For completing this area you receive Hedge Is Stop. Head back out to the Map. At this stage you should have 119 spores, 7 blossoms and 0 bonuses. You can now access the eighth sub-world, Chasm.
Chasm
There are 9 standard levels and 7 extra levels here. You need to finish at least 9 to clear the area.
Level Chasm-A: Rocky Prison
Keeping "skull is you" intact, create "all is skull". Push "win" to the bottom right corner, then carefully create "all is win".
Level Chasm-B: Siege
Create "rock is more", then immediately break it, so you have 5 rocks in total. Now create "rock is push" and push all of the rocks into the water, making sure to destroy the top row of water. Next push "Baba is you" all the way to the left, then create "Baba is push and more" vertically. Now just keep heading towards the flag.
Level Chasm-C: Elusive Condition
Break "hand is all", then create "hand is hand" and "all is empty" simultaneously. Now create "all is win".
Level Chasm-D: Treasury
Move the rock so it is directly below the key. Create "key is more", then break it immediately to create "key is push". Next break "rock is push", then you should be able to move one of the keys to the door. Go through and touch the flag.
Level Chasm-E: Looking for a Heart
Break "love is push" and "rock is move", and create "rock is push", then push the rock into the middle of an open area. Next create "love is move" and then "rock is all" vertically. Once there are at least two accessible love hearts, break "rock is all". Now create "love is push" and "love is open". Push 2 love hearts into the 2 doors, then touch the flag.
Level Chasm-F: Lava Flood
Push the "is" from "flag is win" into the flag to save it. Now go and break "flag is melt". Recreate "flag is win", then touch the flag.
Level Chasm-G: Entropy
Make sure you don't merge the two Babas. Keeping "Baba is you" intact, create "rock is" directly above "Baba is", and place "rock" below "you". Now push the bottom "rock" up to create "Baba is rock" and "rock is you" simultaneously. Now keeping "rock is you", intersect this with "rock has rock". Next create "all is open", then break it by moving the "open" down. Create "rock has Baba", then "all is weak". Move one rock into the side of the area to break it and leave a Baba, then break "all is weak" again. Now create "Baba on rock is win" in the top right corner. Go over and touch Baba.
Level Chasm-H: Floodgates
Start by moving the 3 pieces of wall so they are immediately right of the star, immediately below the star, and 2 spaces left of the star. Push the "is" so it is immediately above the star, then create "star is more" here horizontally. Wait until a star is immediately next to a skull, then break "star is more". Now move the 3 pieces of wall so they are immediately above the left love heart, 2 spaces above the left love heart, and on the skull directly below "star". Create "star is more" again, then break it as soon as the love heart turns into "love". Create "love is win", then touch the other love heart.
Level Chasm-I: Lonely Sight
Create "Baba is more", then break it when you have at least 4 Babas. Walk into the wall to merge 2 of the Babas. Create "Baba on Baba is rock", so you should now have a rock and at least 2 Babas. Create "Baba on rock is love", then walk on to the rock with one of your Babas to make a love heart and ice. Create "love is flag", then touch the flag.
Level Chasm-Extra 1: Metacognition
Create "key is you", by pushing "key" into "Baba" from the left. Next create "key is word" horizontally. Create "(key) is open" vertically in front of the door, so one of your keys is next to the door, then go right to open the door. Go through with the other key and touch the flag.
Level Chasm-Extra 2: Multitool
Break "rock is hot" by pushing "rock" upwards. Next create "(rock) is push", then push this phrase to the left, then back to the right so the rock lines up with Keke. Create "Keke is (rock)", then recreate "(rock) is push". Push the second rock back to the left to make "(rock) is hot", then intersect this with "(rock) is push" vertically. Push the spare rock into the box, then touch the flag.
Level Chasm-Extra 3: Broken
Push the inside rock over the word "push", then step into the ice to teleport outside. Push the outside rock over the word "ice". Now keep pushing the outside rock down once more. Create "rock is win", then touch the outside rock.
Level Chasm-Extra 4: Alley
Create "rock is push" vertically, then push the rock down so it is 2 spaces left of the "push". Next create "rock is word" in the top corner, then "water is push" vertically, followed by "(rock) is push" along the bottom. Now you can push the water and rock to the right, so you can create "water is sink". Return left and break "water is push", then push the bottom left rock into the water to destroy them both. Recreate "water is push", then push the far left water upwards. Push the middle water down to the left of the rock. Break "water is push" again, then push the middle rock into the middle water to destroy them both. Now you can go and touch the moon.
Level Chasm-Extra 5: Keke and the Star
Move "lava is" to the right of "Baba is", then push "you" right to create "lava is you". Push this up once so the "you" is level with the skulls horizontally. Now also create "Baba is you" horizontally, intersecting with this. Break "lava is you", and create "is word" vertically, just left and below the existing "is float". Next push "Baba is you" to the right 5 times, then push "Baba" down to simultaneously create "Baba is word" and "Baba is float". Push "is you" all the way to the right until you create "Keke is you" vertically. As Keke, walk left to touch the star.
Level Chasm-Extra 6: Visiting Baba
Head down and push the fungus left on to the star. Step on the star as well to teleport to the smaller room. Break "rock is push" and move "rock" on to the star. When both the fungus and "rock" are together on the top star, push them right to create "(fungus) is push" and "rock is push". Teleport down again and walk through the door. Push the rock and both fungi upwards to break the water so you can touch Baba.
Level Chasm-Extra 7: Automated Doors
Move "not" all the way to the top of the area, 2 spaces above the "is" within "wall is stop". Next move "you" into the top room. Break "rock is word" by pushing "word" down twice, and create "rock is you". Move the rock into the bottom room, and position the rock and Baba so that you will simultaneously create "(rock) is flag" and break "rock is you". Recreate "rock is word" to turn the rock into a flag. Now create "wall is word" vertically. Finally, move "you" to create "not (wall) is you".
For completing this area you receive Baba Is More. Head back out to the Map. At this stage you should have 135 spores, 8 blossoms and 0 bonuses. You can now access the ninth sub-world, Volcanic Chasm.
Volcanic Cavern
There are 14 standard levels and 1 extra level here. You need to finish at least 9 to clear the area.
Level Cavern-1: Tour
Leaving "Keke is you" intact, create another "Keke is you" vertically. Use the spare "Baba" to break the horizontal "Keke is you" and replace it with "Baba is you". Move the right "Baba is" down one space, then use the spare "is" to create "Keke is Baba" horizontally, and the spare "Keke" to create "Baba is Keke" vertically. Now carefully go through the fire and lava, alternating between being Baba and Keke. Create "flag is win", then touch the flag.
Level Cavern-2: Peril at Every Turn
Move "push" above "Keke", then push it down twice. Now move "Keke" to be just below "Baba". Use both of your Babas to push "is you" down and create "Keke is you". As Keke, go and touch the flag.
Level Cavern-3: Pillarwork
Move "Baba is" so that it is vertical, and a single space above "fall". Move the left flag left and down so that it is 2 spaces right and 1 below "grass". Move the middle flag left and up so that it is 5 spaces to the right of the "is" in "Baba is". Move the right flag down once. Immediately right of the middle flag, create "flag is pull" horizontally. Create "push is" vertically, just above the 3 skulls. Now create "Baba is fall". Fall down past the fire and create "skull is grass". Move right on to the flag and pull it up to the very top of the screen. Step right and walk over to be on top of "pull". Break "flag is pull", then step right on to "push" and move this down twice. Now touch the flag to the right.
Level Cavern-4: Mouse Hole
Create "bat is push", then push the bat into the key. Swap positions with the key several times until it is against the left wall. Push "rock" up to the top of the corridor above the rock. Follow this with "is" and then "push". Bring the rock over to the main area. Now create "(key) bat (rock)" vertically, then push the rock up. Touch the flag.
Level Cavern-5: Torn Apart
Move "Baba is group" right and then "group is you" down to create "Baba is you". Now create "rock is group" and "group is push". Push the 2 rocks into the lava so you can go down and touch the flag.
Level Cavern-6: Vital Ingredients
Create "skull is group" and "bat is group" intersecting with the "is". Now also create "group is push" and "group is open", intersecting with the other "is". Push the bat and skull together upwards and into the doors, then touch the flag.
Level Cavern-7: Backstage
Push "ghost" up to break "ghost is push", then create "ghost is move". Wait until the ghost moves "is push" right, then push the "is" from this up to create "is ghost is move". Now push a "Keke" above this "is". Go around to the left and push "Baba is you" to the right once, then wait for the ghost to create "Keke is you" vertically. Use the Keke to push "Baba is" to the right so the ghost now creates "Baba is you". Move the inner Keke so that it gets stuck above and 1 column left of the skull, then use your Baba to break "Keke is you" and create "Keke is fall". Push this "Keke" down to create "Keke is move". After the inner Keke pushes "is win" to the right, use your Baba to create "flag is win". Recreate "Keke is you", then use the outer Keke to touch the flag.
Level Cavern-8: The Heist
Create "text on fire is flag", then push the spare "is" on to one of the fires to make a flag. Next create "fire is push" and use "text" to push the fire away from the flag. Now create "flag is push", and push the flag into the ice to teleport it to the bottom room. Create "fire is push" so you can push the fire away from "text", then create "flag is text" while the flag is in the bottom room. Teleport down and create "flag is open". Back up the top, create "(fire) on fire is flag", then push "text" onto the fire to create "text on fire is flag" - the "text" will instantly turn into a flag. Create "flag is push", and use "on" to push the flag off the fire. Push the flag into the ice to teleport it down. Keep pushing it into the lava, then touch the heart.
Level Cavern-9: Join the Crew
Move "rock" to the right, then push it up to create "rock is you". Now use the rocks to move "bat" into the main room, just left of the lower "group". Break "Baba is group" and move the upper "group" just to the right of the lower "group". Align "Baba is" vertically and place it above "group rock", then push it down until you create "Baba is group", "bat is group" and "group is you". Now just go and touch the flag.
Level Cavern-10: Automaton
Create "box is Baba is you", then push a "group" down on to "Baba" to create "box is group is you". Move the spare "group" to create "group is hot". Next create "me is group" vertically, intersecting with "box is group is you". Now move the box past the statues so it is right near the ice. Use me to create "ice is melt" and "statue is defeat", then use the box to touch the ice.
Level Cavern-11: Trick Door
Break "ghost facing wall is push" and create "ghost is push". Now push the ghost on to the tile. Next break "ghost is push" and create "ghost not facing wall is push". Also create "key is push" vertically. Push the ghost to the right 3 times, creating "tile is wall" and then breaking it again. Now move the "is" to the right until you can create "flag is win". Push the ghost up until it hits the wall, then walk through it. Push the key into the ghost, then touch the flag.
Level Cavern-12: Trapped
Teleport to the bottom room using the box. Push "is shift" to the right once, then push "Baba" below "belt". Push "shift" into the box, then when "shift" is over the bottom box, push it up to form "Baba is shift" as you appear in the top room. Move the box up and right once, then push the belt down out of the way. Break "Baba is shift", then walk into the bottom box from below. Create "flag is win", then go around and touch the flag.
Level Cavern-13: Tunnel
Create "skull is push" using the lower "push", then move one of the skulls into the lava. Next create "skull not facing skull is push". Move one of the skulls into the first fire. Move the other skull up and over the belts, then down and left into the second fire. Use the final two skulls to destroy the lava so you can create "flag is win", then walk over the skulls on the fire to touch the flag.
Level Cavern-14: Broken Expectations
Move "stop" to the left, then walk over it and break "rock is push". Move the rock down, then walk over it. Break "text is not push", and move "text is not" down to the left to create "is text is not". Head up through the rock and create "flag is win". Go back down and move "push" to create "is text is not push". Push the left "is" to the right so it is on top of "text", then push this down to create "door is open". Push the other "is" right and down to create "text is shut". Push the "not" into the door, then touch the flag.
Level Cavern-Extra 1: Coronation
Push "swap" on to the rock. Break "rock is win" and create "rock is push". Move the "win" just to the right of "push", then move "swap" around to create "text is swap". Walk down on to "swap".
For completing this area you receive Lava Is Hot. Head back out to the Map. At this stage you should have 150 spores, 9 blossoms and 0 bonuses. You can now access the tenth sub-world, Volcanic Chasm.
Mountaintop
There are 8 standard levels and 1 extra level here. You need to finish at least 6 to clear the area.
Level Mountain-1: Shuffle
Push "skull is defeat" up twice, then push "lonely Baba is you" all the way to the right. Now push the "lonely" down and then back up to create "lonely skull is defeat". Go out through the tree and skulls to touch the flag.
Level Mountain-2: Love at First Sight
Push one bird beneath "bird" and the other beneath "is", then push them both left until one of them is outside the pebbles. Break "bird is push" and move "bird is" across the birds to create "bird is (bird) (bird)". Now recreate "bird is push" here, and continue 2 spaces further to the left. Break "bird is push" temporarily so you can separate the bird from the text, then push the bird left into the ice level with "flag". Break "bird is push" again, creating "bird push is", then push this left towards "flag" until you create "bird is win". Now go and touch the bird.
Level Mountain-3: Solitude
Move the rock to the far right into the gap in the wall. Break both "lonely key is open" and "rock is push", creating "key is push". Now push the key on top of the rock, and the "lonely" on top of the skull. Use this "lonely" to create "lonely rock is push" vertically, then push it all up once. Create "key is open", then walk over the key and continue up and left, breaking "lonely rock is push" to leave "rock is push". Push the rock down into the water, then push the box up into the key.
Level Mountain-4: What is Baba?
Create "Baba is move", then break it so that Baba ends up above "is". Now create "Baba is up", then "Baba is move" again, breaking it when "is" is level with "you". Create "Baba is you", then move right, so you just remain in control of Baba. Now carefully create "Baba is win" vertically, intersecting with "Baba is you".
Level Mountain-5: Connector
Create "Baba is you" horizontally between the small individual walls. Move Baba immediately to the left of "sun", then recreate "Baba is you" and push "sun" to the right into the main area. Next push "shut" to the left of the rightmost individual wall. Create "Baba is you" vertically just to the left of this, then use Baba to create "sun is shut". Move Baba on to the sun. Use the "is" to create "text is win".
Level Mountain-6: Floaty Platforms
Push the rocks from the top platforms down to create bridges to the bottom platforms - you need to keep the text away from the edge of the top-right platform. Go down and bring both the key and door up to the top platforms. Push the key to the left and push it further using two of the words. Now push the door to the right into the key.
Level Mountain-7: Seeking Acceptance
Push the bird up when it reaches the tiles, then right when it is level with "is" to break "lonely Baba is tile". Push the bird up again when it returns to the tiles. Now go over and rearrange the text on the right - move the top "flag" left and up, the top "is" left and down, the bottom "is" down, and the bottom "flag" down. Create "flag on tile is" vertically on the right tiles, then create "lonely Baba" horizontally, one space away from "is flag". Push the bird right so that it creates both "flag on tile is Baba" and "lonely Baba is flag". Push the bird up again when it returns to the tiles, and go up with it. Once the bird reaches the short wall above, push it right. Wait until it is to your left, then head right - you will turn back into Baba when you reach the right tiles. Push the bird up again over here, then push the bird right when it is above the short wall. Head left and get pushed over to the top left tiles, then touch the sun.
Level Mountain-8: Tectonic Movements
Go around to the right and push the top pillar left 5 times. Move up and left, then push the pillar down 5 times. Continue left, then up until you are completely off the rubble. Push the other pillar up and around to the left, then down so it is just on the rubble via the top left entrance. Break "pillar is push", then go around and enter via the bottom right entrance, going down around the edge to create "flag is win". Step back on to the pillar, then go left twice, all the way up, and on to the other pillar. Recreate "pillar is push". Push the pillar down and out the bottom left, then on to a tree. Go through and touch the flag.
Level Mountain-Extra 1: The Floatiest Platforms
Push the rocks to create a horizontal bridge between the top platforms. Break "rock is push" and create "push rock is", then push this to the right, in the same row as the bridge. Now walk into this, until your 2 Babas overlap. Now go down and push the key into the door, then touch the flag.
For completing this area you receive Bird Is Float. Head back out to the Map. At this stage you should have 159 spores, 10 blossoms and 0 bonuses.
Back to Map
There are now 4 more levels available to complete here.
Level 8: Slideshow
Go left twice, up 3 times, right 12 times, down 3 times and left twice (you won't be able to see the ending moves).
Level 9: Fragile Existence
Create "key is you" vertically, intersecting with "Baba is you". Align Baba and the key so that you can move the key on to the door at the same time as breaking "key is you". Create "key is hot" to destroy the door. Move the "hot" just left of the key, then recreate "key is you", so you can push "hot" to the left. Now create "level is hot" and then "wall is melt". After the walls disappear, create "level is win".
Level 10: Hostile Environment
Push Keke up once. Break "flag has Keke" and create "flag is push" horizontally, then push the flag so it is immediately beneath Keke. Now create "Keke has Baba" vertically, then "Keke is weak and" horizontally. Finally, add "move" to create "Keke is weak and move". Wait until you have a new Baba, then create "flag is win" and touch the flag.
Finale: A Way Out?
Push Keke into the small niche 4 spaces below "belt". Break "belt is shift" by pushing both "is" and "shift" up, then walk over the belt back to the starting area. Enter the top right area via the top entrance and push "rock" all the way down, then go back to the starting area. Now break "Keke is push" and push the "is" up through the bottom ice, then go back out again. Now use the right ice to push "rock is" over to the left, leaving one space between this and the left wall. Exit through the top again, then move the "push" until it is over the top right belt. Now create "Keke is move", then Keke will form "belt is shift". Go and push the "push" down to create "rock is push". Leave the top right area via the remaining ice, then go to the bottom area. Create "rock is weak", push the right rock against the wall, and create "flag is win". Touch the flag.
Finale: A Way Out? (Flag is End)
Push Keke into the small niche 4 spaces below "belt". Break "belt is shift" by pushing both "is" and "shift" up, then walk over the belt back to the starting area. Enter the top right area via the top entrance and push "rock" all the way down, then go back to the starting area. Now break "Keke is push" and push the "is" up through the bottom ice, then go back out again. Now use the right ice to push "rock is" over to the left, leaving one space between this and the left wall. Exit through the top again, then move the "push" until it is over the top right belt. Now create "Keke is move", then Keke will form "belt is shift". Go and push the "push" down to create "rock is push". Leave the top right area via the remaining ice, then go to the bottom area. Create "rock is weak", push the right rock against the wall, and create "flag is end". Touch the flag. Now walk around and collect all of the blossoms.
For completing this level you receive Baba Is End. Return to the Map. At this stage you should have 163 spores, 10 blossoms and 0 bonuses.
Level 9: Fragile Existence (Level is Baba)
Create "key is you", by pushing "key" up and replacing "Baba". Now create "level is Baba" vertically.
Level 10: Hostile Environment (Level is Flag)
Push Keke up once. Break "flag has Keke" and create "flag is push" horizontally, then push the flag so it is immediately beneath Keke. Now create "Keke has Baba" vertically, then "Keke is weak and" horizontally. Finally, add "move" to create "Keke is weak and move". Wait until you have a new Baba, then create "level is flag".
You will now have both Baba and a flag on the Map. If you overlap your cursor and Baba, you can walk anywhere. Find the next level on a separate island to the bottom right.
Level ?
Walk left and you will break "text is hide". Create "orb is bonus" and break "orb is hide". Collect the orb Orb Is Bonus, then touch the flag.
Back on the Map, touch the flag. For completing the Map area you receive Baba Is All. At this stage you should have 165 spores, 10 blossoms and 1 bonus.
???
This is a new main world area that links back to the Map. There are 12 standard levels, 4 extra levels, and 2 secret levels that can be completed for now.
Level ???-1: Glitch
Move "Baba is you" over to the right. Create "love is flag" vertically, then touch the flag.
Level ???-2: Error
Move "Baba is you" over to the right. Create "L O V E is you" vertically, then create "Baba is flag" and touch the flag.
Level ???-3: Whoops
Push Keke left once and "move" left 4 times. Next push "move" down until you form "Keke is move". Wait until Keke breaks "ice is you". Now create both "Keke is you" and "Keke is win".
Level ???-4: Mean Fence
Push "win" up into the gap so it is immediately beneath the individual wall piece. Go down once and left 3 times, then up across the wall. Go immediately right and push "win" against the cloud, then push it up. Create "flag is win", then touch the flag.
Level ???-5: Scale
Break "Baba is you", then carefully create "not rock is not you". Create "Baba is push", then push Baba into the water and touch the flag.
Level ???-6: Parade
Push the bug up on to the belt, then create "bug is skull". Move up on to the belt, and wait to get past the skull. Swap with the skull so it is in the top row, then leave this top room by going right over the other belt. Create "Keke is" vertically above "is Keke", leaving one empty space. Create "me skull" horizontally, just to the right of this empty space, then push it left to create "Keke is me is Keke". Wait here until Keke is immediately next to the skull at the top, then push "me skull" left once more to create "Keke is skull is Keke". Wait until "flag is win" has been created on the right, then touch the flag.
Level ???-7: Turn the Corner
Create "wall is shut" horizontally, then intersect this with "rock is open and push" vertically. Push the rock into the wall immediately to the right of "sink". Move "sink" to the left, then create "level is win".
Level ???-8: VIP Area
Create "not Baba is you", then position one rock on each side of "Keke is stop". Move right, left, right and up twice. Now move one of the rocks into the small depression to the left of the bottom Keke, and use the other to push "Keke" above it (destroying the rock in the process). Move the "not" to recreate "Baba is you", then create "Keke is Baba" vertically. Create "flag is win", then touch the flag.
Level ???-9: Tense Atmosphere
Create "wall is not wall". Now create "rock is push and sink". Push the rock into a skull so you can touch the flag.
Level ???-10: Tag Team
Rearrange "skull is not stop" vertically, with the "not" immediately left of the skull. Next create "Baba is not" horizontally, intersecting with this. Now create "rock is you". Go and push "Baba is not" to the right to create "Baba is not Baba". Use the rock to touch the flag.
Level ???-11: Security Check
Move the "is" within "not is not" down twice, then use the left "not" to create "not Baba is you". Position one rock on each side of "Keke is stop". Move right, left, up and left 3 times, then move up, right, left and down. Now use the 2 rocks to push both "Baba" and "you" up to create "Baba is you". Move "Baba is you" right so that "Baba" lines up with "Keke" below. Move one "not" above "Baba" and the other "not" above "Keke", then create "not Baba is not Keke". Create "flag is win", then touch the flag.
Level ???-12: Ultimate Maze
Go left and up until you are immediately to the right of the key. Push the key left and down until it reaches the wall. Go up, left and down so you can push the key to the right until it reaches the wall. Push the key down against the wall, then go up, through the second gap to the right, down, and push the key left into the wall here to destroy it. Enter the room to the left and create "(wall) is (key)". Push the key here to create "flag is win". Retrace your steps through the maze, push the keys above the flag to the left, and touch the flag.
Level ???-Extra 1: Across
Break "Keke is move" while both Kekes are outside their small starting room. Create "Keke is push", and move both of them - position one 4 spaces to the right of the top belt, facing left, and position the other 4 spaces to the left of the bottom belt, facing right. Now push "Baba is you" down 4 spaces. Create "Keke is move" horizontally, then wait until "Baba is you" is aligned horizontally. Now push this all the way to the right.
Level ???-Extra 2: Castle Disaster
Move "win" down and right once, then push "Baba is you" to the left so "is" is directly above "win". Push "wall" upwards to create "wall is you". Move right until you create "Baba is win", then move left until a wall touches Baba.
Level ???-Extra 3: Hazel Den
Move "skull" and "rock" on to any 2 flags, then create "flag is tele". Wait between the flags, then when rock and skull are together, push them off the flag. Create "rock is push", then push the middle rock and skull to the right to destroy the water. Create "flag is win", then touch a flag.
Level ???-Extra 4: Baba Has Keke
Break "Baba has Keke" and recreate it horizontally so that "Baba" is above one belt and "Keke" is below another. Create "belt is push", then move the other 4 belts - two should face right above "Baba has", and two should face left below "has Keke". Move "push" on to any of the belts, then recreate "belt is shift". Now you can walk over the lava while "Baba has Keke", open the door while "Keke has Baba", and continue over more lava while "Baba has Keke". Touch the flag.
You will appear to be out of options now apart from entering the next sub-world, but before you do this, there are some other things you can achieve here. At this stage you should have 181 spores, 10 blossoms and 0 bonuses.
Level ???-7: Turn the Corner (Level is Baba)
Create "flag is rock". Create "wall is shut" horizontally, then intersect this with "rock is open and push" vertically. Push the rock into the wall immediately to the right of "sink". Move "sink" to the left, push it out through the wall. Now create "level is push and", then push "Baba" up to create "level is push and Baba".
You will now have a Baba on the ???. If you overlap your cursor and Baba, you can walk anywhere. Create "rock is level", then enter the secret level.
Level ???-Secret: Huh?
Walk up into the grass directly below "is", then fall left to be on top of "flag". Push "flag" right until it is 2 spaces above "Baba". Step down off the grass, then push "flag" up 3 times and left once. Push "is" down twice, return "flag" back where it started, and move "is" down again to create "flag is". Now push "flag is" to the right so the "flag" is 2 spaces above "Baba". Push the "is" down and left to create "flag is Baba". Now overlap the 2 Babas, and create "Baba is win" vertically at the top left.
Back at ???, use Baba to create "water is sink and level", then enter another secret level.
Level ???-Secret: Getting Together
Create "rock is Baba", then overlap all 3 Babas in one space by going into a corner. Create "wall is rock", then "rock is push". Push 4 rocks into a row to the right of the flag, then push them all as far to the left as you can. Push another single rock upwards so that it lies just below and to the right of the flag. Break "rock is push" and create "rock on Baba is wall". Walk on to one of the spare rocks, then break "rock on Baba is wall" and create "wall is push". Push the wall you created on top of the rightmost of the row of 4 rocks. Push the spare "is" on top of the single rock below the row of 4. Create "rock is" vertically in the top left corner of the hedges. Now create "rock is shift" by pushing the "shift" up from below - you will therefore be on the leftmost of the row of 4 rocks. Now just wait here.
At this stage you should have 183 spores, 10 blossoms and 1 bonus. You can now access the first sub-world, ABC.
ABC
There are 6 standard levels and 1 extra level here. You need to finish at least 4 to clear the area.
Level ABC-1: Lunar Gallery
Create "is Baba", then push this left to create "M O O N is Baba". Next create "Baba is H O T" vertically, then walk over both skulls to destroy them. Now create "N O T Baba is push". Push a hole in the wall to the right before breaking "N O T Baba is push" again. Touch the flag.
Level ABC-2: BA
Create "BA BA is" horizontally below the existing one, then push "you" down once. Push "BA BA is you" to the far right, then intersect this with "rock is BA BA is float" vertically. Also create "BA BA is hot" vertically just to the right of this. Use the outside Baba to destroy the box. Break "BA BA is float", then touch the flag.
Level ABC-3: AB
Create "belt is push". Push the right belt up, then position one belt facing right just above the first "B", another belt facing down just above the first "A", the next belt facing right just below the first "A", and the final belt facing up just below the second "B". Break "belt is push", then move the "AB" immediately below the first "B". Push "AB" right, then immediately push the first "B" up. Wait, and "B AB A is you" will be formed. Immediately push this right, then keep pushing it right and create "B AB A is hot" vertically, intersecting with this. Go and touch the skulls to destroy them, then touch the flag.
Level ABC-4: Queue
Push the top ice immediately next to Keke. Create "ice near Keke is float" and "ice is tele". Push the spare "Keke" on to the spare ice, and the "I" on to the ice near Keke. Now push the overlapping "Keke" and "I" off the spare ice towards the right. Break "ice is tele" and create "ice is push", then push the spare ice over the "is" within "ice is push". Recreate "ice is tele" so that the "is" is floating over the spare ice, and push the "S" on to the ice near Keke. Now push the overlapping "is" and "S" off the spare ice. Now create two overlapping rules "Baba I S push" and "Keke is push". Push both Keke and Baba down so you can touch the flag.
Level ABC-5: Wall
Push the key into one of the left doors, then create "A L L is push". Next create both "door is shut" and "door is open" to destroy all of the doors. Push the hedge out of the way at the bottom right, break "A L L is push", then touch the flag.
Level ABC-6: Stardrop
Create "S T A R is flag", then break it again. Create "flag G fall" on top of the belts, then create "belt is G H O S" vertically, intersecting with this. Push the "T" below "belt is G H O S", leaving a blank space below the "S". Now push "belt" down, then go and touch the flag.
Level ABC-Extra 1: Meteor Strike
Create "T A R is fall" on top of the belts, then create "belt is G H O S", and push "belt" to the right to create "belt is G H O S T A R is fall". Break "Baba is melt", then create "Baba is H O T" vertically. Go and touch the star to turn it into a love heart. Create "love H A S flag" horizontally, intersecting with "Baba is H O T". Now touch the love heart.
For completing this area you receive B A B A. Head back out to the ???. At this stage you should have 190 spores, 11 blossoms and 1 bonus. Use Baba to push the rock into the water, then go to the next sub-world.
Depths
There are 5 standard levels and 5 extra levels here.
Level Depths-1: Cleaning Service
Rearrange "text is open" vertically next to the door, then push "open" into the door. Push "text" through the gap and into the far top left of the next area. Next create "text is weak" vertically. Walk into the "is" in "level is", then the "text" in "text is weak". Push "skull" to the left once. Create "skull is weak" vertically. Destroy the skulls, then touch the flag.
Level Depths-1: Cleaning Service (Level is Skull)
Rearrange "text is open" vertically next to the door, then push "open" into the door. Push "text" through the gap and into the far top left of the next area. Next create "text is weak" vertically. Walk into the "is" in "level is", then the "text" in "text is weak". Push "skull" to the left once. Create "skull is weak" vertically. Destroy the skulls, then create "wall is weak". Now break some walls so you can create "level is skull".
You will now have a skull in the Depths. If you overlap your cursor and skull, you can walk anywhere. Push the rock into the water, then enter the next level.
Level Depths-2: Exercise Hall
Create "Keke is move", then "box is empty", followed by "water is empty". Break "water is empty" so you can create "love is empty". Now touch the flag.
Level Depths-3: Crushers
Break "belt is shift", then go and touch the flag.
Level Depths-3: Crushers (Level is Text)
Push the "is" above "push" to the right, then push "push" up. Move the free "is" out to the left. Push the "is" within "belt is shift" up to break it, then continue pushing the free "is" left over the belt and up to create "text is weak". Go back and push "belt" to the right, then break the far right "is" and bring "push" to the left, 2 spaces below "belt". Next create "belt is push", then use the belt to push "push" to the right, then push "push" back to the left to overlap the belt. Go up and push "weak" to the right 2 spaces, then bring "text" down and use it to create "belt is text". Push "belt is text" up once, then push "push" up just to the left of "belt". Now create "text is shift", and the path above will be cleared. Go up and around to break "skull facing Keke is move". Now you can finally create "level is text".
You will now have a skull and "level" in the Depths. If you overlap your cursor and skull, you can walk anywhere. Create "Baba is level". Push the key into the door, then enter the next level.
Level Depths-4: Collaborative Effort
Use the 2 Babas to push "text is pull" 1 space to the left. Now move the Babas so you can push "you" to the left, while leaving the other Baba immediately left of "text". Use the 2 Kekes to pull and then push "skull" so it is immediately right of the lava, while the other pushes "you" to the right. With the Babas again, pull "text" to the right to break "text is pull", then push "is pull" to the right to recreate "text is pull", and pull the "skull" out. Now create "skull is pull" and pull the 5 skulls out of the way into the bottom right corner. Break "skull is pull", then go past them and create "skull is sink". Carefully move your 2 Babas so they are next to other, and push "you" to the left. Move Keke left and then right, then push left with Baba again. Repeat Keke moving left and then right, and you will be able to get both Babas past. Destroy the skull with one of them, then touch the flag.
Level Depths-5: Living Lands
Create "flag is win", then touch the flag.
Level Depths-5: Living Lands (Level is Me)
Break "wall is stop", then break "level is you". Finally create "level is me".
You will now have a skull, me and "level" in the Depths. If you overlap your cursor and skull, you can walk anywhere. Create "level is push". Push the link back to ??? out of the way so you can reach the first extra level.
Level Depths-Extra 1: Priority Lane
Break "belt is push" and move the "is" into the middle water. Head through and push the belt down once, then create "belt is shift and shift". Walk down on to the belt to create "box is Keke". Walk right to the flag.
Back in Depths, use the skull to create "rock is level", then enter the next extra level.
Level Depths-Extra 2: Fireplace
Create "Keke is push", then move Keke 2 spaces above and 1 space left of "Keke". Create "Keke is skull", then immediately go left to stand in front of the skull. Keep swapping places with the skull until the other one creates "flag is win". Now touch the flag.
Back in Depths, use the skull to create "Baba is level", then enter the next extra level.
Level Depths-Extra 3: Hidden Relic
Create "Keke is Baba" to make a second Baba. Break "Keke is Baba" and create "is Keke is move" vertically, with "move" immediately left of the top lava. Move "Baba" just above and right of the top "is" in "is Keke is move". Reposition your two Babas, so one is just left of "you" and one is just right of "Baba". Move left to create "Baba is Keke is move", then wait until the bottom Keke creates "Keke is you". Now use one of your Kekes to destroy the box.
Back in Depths, use the skull to create "Baba is level", then enter the next extra level.
Level Depths-Extra 4: Buried Treasure
Create "Keke is Baba" to make a second Baba. Break "Keke is Baba" and create "is Keke is move" vertically, with "move" two spaces left of the top lava. Move "Baba" just above and right of the top "is" in "is Keke is move". Reposition your two Babas, so one is just left of "you" and one is just right of "Baba". Move left to create "Baba is Keke is move", then wait until the bottom Keke creates "Keke is you". Now use one of your Kekes to destroy the box.
Back in Depths, use the skull to create "level is push". Move the link back to ?? and the link to Extra 1 out of the way, then move "level" immediately right of the left "is". Create "Baba is grass", then create "flag is level". Now you can enter the final extra level.
Level Depths-Extra 5: Endless Corridor
Carefully create "Keke is Baba" vertically by initially going right. Now use both Babas to break "Keke is Baba" and create "Baba is shift". Make sure both Babas are to the left of "shift" and that you haven't inadvertently broken "flag is win". Move left and up into the corner 2 spaces below "win", until your two Babas are on the same space. Now go down, left and up, and the rock should still be in the top left corner. Continue left twice, then down once and wait until you reach the bottom. Finally go right, wait, and then up to touch the flag.
Back in Depths, use the skull to create "Baba is grass", then go and touch the flag. You will automatically head back out to the ???. At this stage you should have 201 spores, 11 blossoms and 1 bonus.
Back to ???
There is now 1 more secret level available to complete here.
Level ???-Secret: Orb
Collect the orb, then touch the flag.
For completing this area you receive Not Baba. Head into Depths again, then find Meta over to the right. At this stage you should have 202 spores, 11 blossoms and 2 bonuses.
Meta
There are 15 standard levels, 4 extra levels and 2 secret levels here.
Level Meta-1: Hot Potato
Break "and open" away from "key is push". Use "open" to push "and" directly beneath the key, then use "and" to push the key up twice. Move "open" immediately below "and". Recreate "key is push" vertically, with "push" immediately left of the key. Use "push" to move the key right, then recreate "key is push" again. Keep doing this until the key is right next to the door, then create "key is push and open" vertically, again with "push" just left of the key. Now use "push" to move the key into the door. Move "push" up out of the way, then touch the flag.
Level Meta-2: Adventure
Sticking near walls, make your way up until you are just right of "text". Push "text" left, then go down and wait on the belt until you reach the right wall. Go up, then push "text" down until it is level with the bottom "wall". Walk around to the left of "text" and push it right to create "Baba near text is you". Go around to "wall" and push it down, then over so it is just above "win". Push "wall win" upwards to lie just below the belts, then push "wall win" until it is just below the rightmost belt. Push "win" up until it is 2 spaces right of "shift". Break "belt is shift", then push "win" back down on to the belt. Move "wall" down so you can move "win" to the left. Create "belt is win" and touch a belt.
Level Meta-3: Booby Trap
Touch the flag.
Level Meta-3: Booby Trap (Level is Baba)
Push "win" down on to the belt, then go down and break "belt is shift". Bring both "is" and "shift" up over the belt. Create "text is shift", then use the other text to push the flag so that it is facing right, just outside the entrance to the corridor on the right. Keeping "text is shift" intact, create "flag is shift", then push the spare "is" on to the flag. Break one or both rules just before the "is" reaches the lava. Place the other 5 free texts around the edges of the lava on the left. Now go and push the bottom "is" down to create "lava is more and defeat and stop". Push "Baba" up to create "level is Baba".
Level Meta-4: Canister
Move "belt is shift" so that it remains horizontal and is just to the left of the second belt from the top. Push this right once, so "shift" is on the belt. Now push "belt" up and around to create "belt is word". Push the "is" on to the belt, and "is shift" will move down. Go down and create "rocket is shift" vertically. Now go back up and push "belt is word" to the right on to the rocket, so all 3 words move up and can be used again. Break "rocket is shift" and rearrange "is shift" horizontally just to the right of the bottom belt. Create "is word" horizontally just to the second belt from the top, then push "belt" in to create "belt is word". You can now push belt down. Create "skull is shift", then push "belt" on to the top skull and wait. Touch a flag.
Level Meta-5: Avalanche
Create "cliff is level", then break this and create "level not on Baba is fall". Now create "Baba is win".
Level Meta-5: Avalanche (Level is Baba)
Create "level is Baba".
Level Meta-6: One-Way Entrance
Break "Keke is fall". Create "Keke is push (Keke)" vertically above the 3rd skull, then push this down so Keke is between the 3rd skulls. Push Keke to the right, then create "Keke fall" vertically just to the left of "is push". Push the "fall" to the right to create "Keke is fall", and Keke will fall down to the hedge below. Go around on to the ice and recreate "Keke is push", then push Keke on to the flag. Break "Keke is push", then touch the flag.
You will now have 2 Babas in Meta. You need to get the cursor back on to the first Baba to retry Level Meta-3 once again.
Level Meta-3: Booby Trap (Level is Flag)
Push "win" down on to the belt, then go down and break "belt is shift". Bring both "is" and "shift" up over the belt. Create "text is shift", then use the other text to push the flag so that it is facing right, just outside the entrance to the corridor on the right. Break "text is shift", then push "flag" just right of the flag. Now create "text is shift is is (flag) flag" and push this right until the flag is in the intersection. Go around on to the flag and push "flag" right, then create "level is flag" vertically.
You will now have a Baba and a flag in Meta. Push the flag into the door to get into the new area.
Level Meta-7: Bramblevine
Push the left rock down once and left 4 times. Go around to be above the hedge, then come back around the left rock and the hedge will stop growing. Break "rock is push", then stand just to the right of the left rock, and the hedge will start growing again. Move up, right, up twice, and then right over the belt. Now create "Me is move", then wait for the door to open so you can touch the flag.
Level Meta-8: Mutual Feelings
Touch the flag.
Level Meta-8: Mutual Feelings (Level is Baba/Flag)
Move Baba to the left, 2 spaces above "love". Break "Baba is push" and create "Baba is love". Push "flag" on to one of the love hearts, then stand between 2 love hearts and push "Baba" and "flag" off when they are on top of each other. Now create "level is Baba/flag".
You will now have 2 Babas and 2 flags in Meta. Go back to Level Meta-3 and change the level back into Baba, so you have 3 Babas and a flag in Meta. Push the flag into the door between Level Meta-6 and Level Meta-7. Arrange your 3 Babas in a row so you can push "Baba is you" up to the top, then go level to the first Extra level.
Level Meta-Extra 1: Hidden Path
Break "belt is shift" and create "belt shift" horizontally to the left of the belt, then push this right to create "level is shift". Now just keep moving up and left to reach the flag.
Level Meta-Extra 2: Triplets
Pull the rock to the right until it is directly above "hot". Make sure the 3 Babas are in a row so you can push "Baba is you" up just to the right of the rock. Create "Baba is word" vertically, then move your 3 Babas up so the right one is above "Baba". Move down once so you keep "Baba is word" intact and create "(Baba) is you". Go right until you also create "(Baba) is float". You should now still be able to move the other 2 Babas, with the third one trapped by the rock. Create "is hot" vertically in the bottom right of the main area. Move one of your Babas through the maze on to the ice, then use the other one to create "(Baba) is hot".
Level Meta-Extra 3: Power Generator
Create "is move push" vertically beneath "Baba", then push this upwards to create "Baba is move". Go left once, wait once, and left to leave the tiles. Break both "Baba is move" and "Baba near empty is sink" so you can move around safely. Now create "empty near Baba is push". Walk down to the left of the individual pipe, then between the bolts to create "Baba is you and win".
Back in Meta, return to Level Meta-3 and change the level back into a flag, so you have 2 Babas and 2 flags once again. Push the flags into the top and bottom doors (don't worry about the middle door). Make sure the cursor is on the left Baba, then create "level is level is push" at the bottom. Use the left Baba to push the 2 spare level tiles into the water so you can reach the next level.
Level Meta-9: Delicate Stars
Create "star on me is pull" horizontally, intersecting with "box is push" vertically. Walk over the fire to create "fire is defeat", then push the box all the way down. Next create "star is push", then push the star into the door. Break "water is sink". Now create "box on me is push" horizontally, intersecting with "star is pull" vertically. Go up on to the box on the right, and pull the star down next to the door. Create "star is push" again, then push the star into the door. Push "win" down and create "me is win".
Level Meta-10: Just No
Push "win" down 3 times so that it lines up with "level is". Now use the other text to push it left and create "level is win".
Level Meta-10: Just No (Level is Baba)
Create "not Baba is you" to be in control of the 3 rocks. Arrange this in a horizontal row. Move "Baba is you" and then "not" upwards until they are in line with "level is". Now create "not not Baba is you". Push this left to create "level is not not Baba is you".
You will now have 3 Babas and 2 flags in Meta. Push the 2 flags into the middle and left doors. Make sure the cursor is on one of the Babas, then move the other 2 Babas into the water. Create "cursor is flag", then recreate "flag is push and open". Push the flag into the bottom left door. Now create "flag is cursor" so you can enter the next level.
Level Meta-11: Acrobatics
Push "hot" to the right, then move "push" around to create "Keke is push". Move all of the text right one space, so the "is" is over Keke. Push Keke to the right, then also push "Keke" and "push" to the right. Repeat this until Keke is below the ice. Push "Keke is push" up twice so Keke is on the ice, then create "Keke is hot" to melt the ice. Now touch the flag.
Level Meta-14: Tangle
Break "flag is win and push", just leaving "flag is win". Touch the flag.
Level Meta-14: Tangle (Level is Baba)
Push the flag on to the water. Create "lava is float" vertically, then push "melt" right to create "level is melt" and "water is sink". Now create "level is melt and Baba".
You will now have 4 Babas and 2 flags in Meta. Push flags into the bottom left and bottom right doors. Move the cursor all the way to the far right, 2 spaces left of Level Meta-12. Create "cursor is ghost" while the ghost is adjacent to the level, then you will be able to enter it.
Level Meta-12: The Return of Scenic Pond
Create "text has Baba", then push "is float" up to create a second Baba. Next create "Baba has text". Use 1 Baba to push "Keke" into the other Baba against the fence. Create "Baba has Keke/Baba", then walk into the right part of the water. Next create "Keke/Baba is you" and "Keke/Baba has Baba", then have Keke walk into the right part of the water. You should have 2 Babas again. Now create "Baba is you" and "Baba has Keke/Baba". Have 1 Baba walk into the skull. Go up and push "flag" down. Create "Keke/Baba is you" once more, then push "flag" right to create "flag is win". Touch the flag.
Level Meta-13: Breaking and Entering
Push the rock into the water to the right. Push "rock" through the gap and into the water to the right of the flag. Create "text has flag", then push the "is" into the water to the right to create another flag. Create "(flag) is push", then "(water) has (flag)". Push "text" on to the water to create "text has (flag)", and this will create yet another flag. Now create "(flag) has (flag) is push". Use the spare flag to open each of the 5 doors. Keeping "(flag) is push", move the other flag just below "win". Now break "(flag) is push", and push the "win" all the way down. Create "(flag) is win", then touch a flag.
Level Meta-13: Breaking and Entering (Level is Text)
Push the rock into the water to the right. Push "rock" through the gap and into the water to the right of the flag. Push "has" into the water to the right of "level is", then create "level is text".
Back in Meta, you now have "Level", 4 Babas and 2 flags. Push the flag into the bottom left door, then create "cursor is ghost". Use the ghost to push "level" as far up as you can. Now create "ghost is cursor" at the same time as moving on to "level". Recreate "cursor is ghost" and step left, then push "level" up to create "level is win".
This will mean that you have finally completed Depths, and you will receive Baba Is Baba. Head into Meta again. At this stage you should have 220 spores, 11 blossoms and 2 bonuses. Make your way back to Level Meta-14 once more.
Level Meta-14: Tangle (Level is Flag)
Create "lava is float", then "level is melt and flag".
You will now have a flag immediately next to Level Meta-15, which is important for the solution.
Level Meta-15: The Box
Push "rock" up into the rock to break "rock is defeat". Now create "level near flag is win".
Go back to Level Meta-14 and change the level back into Baba. Push the flag into the bottom left door. Create "cursor is ghost", then move the ghost to the white flower at the bottom right. Change back to "ghost is cursor" so the cursor ends up on this flower.
Level Meta-Secret: A Prize Well Earned
Move "orb is" directly beneath "Baba is", then push "you" down to create "orb is you". Repeat this to create "orb is you" further down, then move this right and intersect it with "Baba is you" vertically. Create "orb is bonus" and then "Baba is win".
From here, exit out to Depths, then come back in to Meta. There are 2 more secret levels to be found before entering the final world. Make sure that Level Meta-8 is Baba/flag and Level Meta-14 is Baba. Enter Level Meta-3 again.
Level Meta-3: Booby Trap (Level is Text/Flag)
Push "win" down on to the belt, then go down and break "belt is shift". Bring "shift" up over the belt and create "text is shift", then use the spare "is" at the bottom to push the belt upwards. Arrange the belt and flag vertically so the belt is above the flag, with 3 empty spaces between them. Place "text" beneath the belt and "flag" above the flag. Move an "is" on to the belt from above, and another "is" on to the flag from below. Wait and you will end up with "text" overlapping "flag". Now create "text/flag is shift is is" horizontally in line with the corridor on the right. Wait until the text stops. Now create "level is text/flag" vertically.
Back in Meta, use the flag from Level Meta-8 to open the middle door, then create "flag is level". Get the cursor down to the level that appears at the bottom left flag.
Level Meta-Secret: Another Way
Push the "rock" in the top right building as far down as you can. Push Keke in line with the left ice, facing up towards it, but near the bottom of the level. Now break "Keke is push" and create "is push (Keke)" vertically. Create "Keke is move", and Keke will start pushing the words. Go up through the right ice and push "is" to the left, then move back to the right. Push the "push" to the left when you can, then move "rock is push" to the far left, so you can exit the building again. Push the top left rock to the left twice, then create "skull is box" vertically. Push the bottom rock down, then create "rock is weak". Break both of the rocks here, then create "flag is win" and touch the flag.
For completing this area you receive What. At this stage you should have 223 spores, 11 blossoms and 3 bonuses. There is still one more secret level here. Make sure that Level Meta-3 is text/flag, Level Meta-8 is Baba/flag and Level Meta-14 is Baba. Push the flag at the right into the door to its left. Break "flag is push and open" so you can separate the "level" and flag in the middle room, then recreate "flag is push and open" and use this flag to open the top door. Sink 2 Babas in the water at the top. Create "cursor is level" over on the left, then break this and create "flag is cursor". Now get the cursor to the new level.
Level Meta-Secret: Whoa
Create "cursor is Baba" while the cursor is next to the empty space left of "sink". Use the new Baba to push "sink" out into the open area, then create "Baba is sink" and "Baba has cursor". Adjust your 2 Babas so they are aligned horizontally with 1 space between them. Bring the "push" up to the right and push it into the right Baba using the left Baba. Now move the cursor on to the line to the right. Create "cursor is Baba" while the cursor is next to the empty space above "you". Now use both Babas to create "cursor is you", intersecting with "Baba is cursor". Now touch the flag.
Back in Meta, move the cursor down to the final area down past Level Meta-15. At this stage you should have 224 spores, 11 blossoms and 3 bonuses.
Center
There are 2 levels here. The level on the left is only accessible if you have obtained all 3 bonuses. You need to finish at least 1 to clear the area.
Gallery
Create "image is win", then touch the image. There are a number of other things you can spell out:
- "image is O N E"
- "image is T W O"
- "image is T H R E E"
- "image is F O U R"
- "image is F I V E"
- "image is S I X"
- "image is S E V E N"
- "image is E I G H T"
- "image is N I N E"
- "image is T E N"
- "image is F O U R T E E N"
- "image is S I X T E E N"
- "image is M I N U S O N E"
- "image is M I N U S T W O"
- "image is M I N U S T H R E E"
- "image is M I N U S T E N"
The End
Create "cake is you". Break "all is stop", then create "all is done" The End. You should now have 225 spores, 12 blossoms and 3 bonuses.